
My first multilevel game made with Puzzlescript: Castle Duck! – [Author’s description]

My first multilevel game made with Puzzlescript: Castle Duck! – [Author’s description]

With the blue chip game I wanted to create a very fast platformer, as I usually find most platformers slow. – [Author’s description]

Arrow keys to move, up or z to jump, number keys to speak. – [Author’s description]

The initial idea was to make a one HP roguelike, or at least prototype the systems out in a puzzle game. It has somewhat moved off of that idea. – [Author’s description]

In hot pursuit of the eponymous fugitive, your character lands on an unknown planet and journeys deep beneath its surface. You start off as a walking war machine, but after an explosive accident your suit begins to malfunction… – [Author’s description]

Arrow keys to change gravity.
R to reset a level.
Get the blobs out of their home. – [Author’s description]

Pong, Corrupted. The Rules No Longer Apply. – [Author’s description]
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