The goal is to match the silhouette of highlighted objects to the shape in a picture frame. – [Author’s description]
Monthly Archives: January 2014
Projective (Jay Jaewoo Jeon, Jake Jonghwa Kim)
Posted by Terry
on January 31, 2014
3 comments
The goal is to match the silhouette of highlighted objects to the shape in a picture frame. – [Author’s description]
Auf Wiedersehen, Mogey (thecatamites)
Posted by Terry
on January 31, 2014
2 comments
this makes 50 of the daily games. i am going to take a break from them for a little while. i overwhelmingly enjoyed making them, though, so may try to start back up again at some point… – [Author’s Description]
The Quiet Man (thecatamites)
Posted by Porpentine
on January 31, 2014
3 comments
Special screening of the famous John Ford film. – [Author’s description]
Light Fantastik (Kabraxis)
Posted by Terry
on January 31, 2014
2 comments
If you like it, please consider to share!
A puzzle platformer set in a maze and it’s reflection, which one can be seen and other can be climbed. Decide your way up in Light side and climb it at inverted side! – [Author’s description]
Digital Toilet World (Alex Higgins)
Posted by Terry
on January 30, 2014
3 comments
You are a cleaner – a holy warrior on a mission to purge a server world of lethal viruses. Accompanying you on your mission is a brave (and cute!) fighting monster, the only one capable of fighting the viruses. The catch? The monster must poop frequently, and there’s only one toilet on the whole server. – [Author’s description]
AFTER THOUGHT (Bill Kiley, Aimless J. Lackluster)
Posted by Terry
on January 30, 2014
3 comments
A classy British lady walks you through burning game program information into your eyes. – [Author’s description]
Hi-Speed Road-Cross (Faisal, Stratkat)
Posted by Terry
on January 30, 2014
3 comments
An experimental short game using minimal mechanics & fast paced gameplay. Played best with subconscious. – [Author’s description]
The Labyrinth of Keys (Matthew Rodriguez, ZeroTron, Khananaphone)
Posted by Terry
on January 29, 2014
12 comments
Your goal is to escape from the Labyrinth of Keys. However, not all of the doors in the game lead to freedom. – [Author’s Description]
[Play online (Flash)] [Higher res]
Blue Chip (Albert Socoró)
Posted by Tim
on January 29, 2014
Comments Off on Blue Chip (Albert Socoró)
With the blue chip game I wanted to create a very fast platformer, as I usually find most platformers slow. – [Author’s description]
Day X (rottenmage)
Posted by Terry
on January 29, 2014
1 comment
A man plagued by guilt and self-hatred goes about his everyday life. – [Author’s description]
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