
Hexatron is a combination of shoot-em-up and action-RPG. It features randomly generated levels, enemies, and loot. – [Author’s description/controls]

Hexatron is a combination of shoot-em-up and action-RPG. It features randomly generated levels, enemies, and loot. – [Author’s description/controls]

For its unsociable behavior, the Intergalactic Space Judges have sentenced this planet to Space Prison for the remainder of its natural life, plus 50 years, without possibility of parole.
Luckily, Planet Floop’s Benevolent President-for-Life Tyrone J. Slipshine has made a pact with an extradimensional entity known only as “The Player.” This Player being is tasked with setting planet-sized repulsor generators around the area to push Floop into nearby wormholes. – [Author’s description]

Learning to use Twine, stream of consciousness game made in a couple hours on July 18 2012 – [Author’s description]

Your goal is to make sure your guests are satisfied before the next dance. Guests will enter the ballroom in various displeased states, and you must combine objects in the ballroom in order to satisfy them. – [Author’s description]

The only way to replenish these turns is to venture further into the dungeon, as each floor down you go gives you more turns… But the truly experimental part of Mercury is that all the game’s content is winner-generated...every round, the top two scoring players use a tool built into the game to make a monster, item or class and then that object is automatically inserted into everyone’s game, and players fight for new high scores in an entirely different game every round. – [Author’s description]

A Nation of Wind merges the Real-Time-Strategy and Arena Shooter genres into a unique experience. Explore the randomly generated floating islands while establishing and defending colonies that provide the player with resources. Build Temples to the gods around mysterious obelisks to cast powerful, world changing miracles, and fight massive bosses as you work to re-unite the shattered remains of your once great nation. Completing areas rewards the player with experience that can be used to upgrade nearly 50 different airship and unit skills! – [Author’s description]

• Randomisation, everywhere…
• The core game revolves around simply surviving. The longer you survive the faster you travel and the harder the enemies. You gain points based on your position on the screen, keeping to the right will earn you more points but you’ll need quicker reflexes to avoid the oncoming obstacles.
• Your ship can be upgraded in many ways, such as speed, shield and lots of weapon varieties…
• Co-op.
• Deathmatch. – [Author’s description]

– Move left and right with the arrow keys.
– Hit diamonds to establish checkpoints.
– Bounce off of platforms to gain points – but watch out, for the platform vanishes as soon as you land on it! And some platforms bounce you differently…
– You can only go through the padlock blocks by paying ten points each.
– Press Shift over the chrome pads to reset your points to zero and restore all platforms and padlock blocks. – [Author’s description]

Anyways, you basically inflate the circles with your own colour, and when they explode, they will fill the surrounding ones. Aim is to fill the board with all your own colour.
Corners take 2 turns to fill, edges 3, and any other 4. They will spill vertically and horizontally into neighbouring circles. – [Author’s statement]
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