Light is your main enemy, so use your powers wisely to stay in the shadow. – [Author’s Description]
(via John Polson, indiegames.com)
Light is your main enemy, so use your powers wisely to stay in the shadow. – [Author’s Description]
(via John Polson, indiegames.com)
Nice graphics and it’s fun to play as well, seems like it was designed for mobile devices…
Yeah, this looks like it was intended for mobile phones. I hope they release it on there.
Gameplay is really fun, although I often die without understanding what killed me. I’ll have 100 hearts on one turn, but I’ll just have been seen. Then I’m completely dead. 🙁
Feels a LOT like Hoplite, but that’s not such a bad thing. I’m sure all hex based step games feel related.
I found that really confusing too. Now I’m wondering if health is a type of action point and you really only die when you end up adjacent to a human who has seen you. If that’s the case, it could be explained better.
Hoplite is definitely a great mobile game to check out. It’s quite different from this though because of the stealth here.
If this feels like hoplite, then I can’t wait to play hoplite! I enjoyed this, and will likely play it a few more times to see what strategy works best for me. My first few runs I just tried to kill everyone all the time.
Really compelling. I can see myself coming back to this one a lot to top my high-score. You can get on quite a roll once you have a few upgrades.
The tutorial is very bare-bones, but I enjoyed picking up the intricacies as I went along. I’m still not sure about some things, like who gets priority moving into a space.
I really dig this one. Has a bit of that Hoplite vibe, yeah, but feels like its own thing.
I think being next to a human a turn after they’ve spotted you, causes them to stake you. Priests have holy water bombs they can throw at you if you’re in their line of sight, but I think those only take away some hearts.
after you get further into the game you will encounter impossible levels, though 🙁