
Be some ducks. Find food for your ducklings.
(Mouse to steer, click to move forward) – [Author’s description]

Be some ducks. Find food for your ducklings.
(Mouse to steer, click to move forward) – [Author’s description]

Cobalt Carousel is an innovative dungeon crawler using the plastic engine. Sweet beats ride while defeating monsters, overcoming avalanches, and trying to figure out why mankind shape-shifts into dreadful. The map is actually on top of a zoomed in blue version of the carousel in question, and it is your mission to escape. Not too much plot involved, just grinding and unwinding on the creepy crawlers of this dungeon. – [Author’s description]

…a combination coop and competitive game where two players sharing a keyboard compete to collect the most magnetic energy while cooperating to repair their damaged magnetic vehicle and defeat the villainous Starfish Prime. The players manipulate magnetic forces to draw in their color of magnetic energy while repelling their sibling’s color and grappling with the difficult movement mechanics of their rotating platform. – [Author’s description]

Help Phillip get away from the savage vine of the forrest! Keep going higher and higher while avoiding the vines and collect acorns for stamina. But look out! If you lose all stamina, you done for. Also, those vines are chasing you… better keep the speed up!
Switch Lanes – Arrow Keys – [Author’s description]

A picture from life’s other side.– [Author’s description]

It takes place in a small room, where our player is waken up by a strange man in the middle of the night. This man leaves clues here and there in the room, to lead the player to his, so called, “redemption” – [Author’s Description]

Who wants to explore a spooky castle?! Here is a storygame I made with a fun lovely tool called Twine and it is about a castle and a king and I hope you enjoy it. – [Author’s Description]
This game was inspired by people who hack Pokemon save files in order to get rare monsters or infinite items or whatever. These folks figured out how to change just the right characters to give them what they want without (completely) breaking the game. I thought it would be interesting to make a game where this was something you had to do in order to progress. – [Author’s statement]
A roguelike first person shooter. Foolish human? You will never survive Mars! – [Author’s description]
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