Closure Demake (Tyler Glaiel)

closure
I demade my own game in Puzzlescript now… [Author’s Tweet]

[Play online (HTML5)]

12 Comments.

  1. This grid-based version makes so much sense, maybe even more than the real version… golly wow.

  2. Oh, man, this is so good, especially the last level, with all those dynamic possible interactions. (I wonder if there might be a second unintended solution there that lets you make use of temporary mid-screenheight platforms?)

  3. I’ve been impressed and surprised by a lot of the puzzle-script games aesthetically. I played the original, but this works really well.

  4. This was both a great standalone game, and a great marketing technique! So endearing to demake your own game in this manner; much better than a trailer. Now I know exactly the sort of puzzle-platforming to expect from closure, a game that I might not otherwise have paid much attention to.