i love it too. i hate that people can get stuck in one of the early puzzles, though. (and most people i’ve shown the game to are first-time megazeuxers who don’t want to know stuff like loading/saving).
Oh, you made the game. See if I can remember anything else about that point – I think there was a block getting pushed that people raced in behind, getting totally trapped.
Have you been working on any other stuff since Forrester? I remember checking up on you some time before and not coming across anything.
I moved into the love2d.org community of game makers. I’ve personally done small arcade games since, but there is a large body of free games done by talented people there and I know they’d all love to see a few new gamers play their games.
Ah wow, this one.
Nice to see this one here– it’s one of my favorite games, period.
i love it too. i hate that people can get stuck in one of the early puzzles, though. (and most people i’ve shown the game to are first-time megazeuxers who don’t want to know stuff like loading/saving).
Yeah, it’s amazing but probably not a good starter.
i’ve actually found this to be the most accessible megazeux game i’ve played so far, but maybe i got lucky with the early puzzles
this is cool
Out of curiosity, which puzzle was that?
one involving bullets and reflectors – i remember two people getting stuck near one of the mirrors I think on the bottom-middle of the screen.
Oh, you made the game. See if I can remember anything else about that point – I think there was a block getting pushed that people raced in behind, getting totally trapped.
Have you been working on any other stuff since Forrester? I remember checking up on you some time before and not coming across anything.
@Stephen (couldn’t reply directly)
I moved into the love2d.org community of game makers. I’ve personally done small arcade games since, but there is a large body of free games done by talented people there and I know they’d all love to see a few new gamers play their games.