Experimental mining / text adventure game. The story of survival, disillusionment, adventure, politics, democracy, mystery and morality. – [Author’s Description]
Sadscavation (Kaworu Nagisa)
Posted by Stephen
on July 11, 2012
Experimental mining / text adventure game. The story of survival, disillusionment, adventure, politics, democracy, mystery and morality. – [Author’s Description]
Seems to not be working quite correctly?
what seems to be the problem?
Sometimes squares could not have actions placed in them.
“Fire shall burn for -1 more days.”
I suddenly died for no discernable reason. Health bar never changed value.
yeah, it’s rather buggy. I played it as best as i/it could, soaked in the atmosphere.
I do like the general idea of a game that starts with the player pursuing her livelihood, then transitioning into an adventure game when something external threatens that livelihood, but the first part is way too buggy and not mechanically satisfying enough to put the player in the role of someone who feels that the livelihood is worth protecting.
Also, “sadscavation” is the best portmanteau.