I like this concept, but it needs additional complexity of some sort to be worth playing beyond the first few minutes.
Unless I’m mistaken, as things stand there’s no strategy any more optimal than clicking boxes 1 and 2, then 3 and 4, then 5 and 6, etc., remembering what’s under each square and interrupting your pattern to make the match when coming across an icon you’ve previously seen.
So…assuming your strategy is some equivalent of the above (and that you make no mistakes), whether you win or lose is utterly preordained (or completely due to chance, I guess, if you switch to a different random click-order for each level).
Unless the collectibles are more than merely cosmetic? (I didn’t detect any changes when equipping an object from the main menu. Am I missing something?)
No perceptible change whatsoever. It’s really funny, for the first couple of levels. Then it just becomes doing the same thing over and over (I got to level 20) waiting while the percentage goes up and mixing outfits.
I like this concept, but it needs additional complexity of some sort to be worth playing beyond the first few minutes.
Unless I’m mistaken, as things stand there’s no strategy any more optimal than clicking boxes 1 and 2, then 3 and 4, then 5 and 6, etc., remembering what’s under each square and interrupting your pattern to make the match when coming across an icon you’ve previously seen.
So…assuming your strategy is some equivalent of the above (and that you make no mistakes), whether you win or lose is utterly preordained (or completely due to chance, I guess, if you switch to a different random click-order for each level).
Unless the collectibles are more than merely cosmetic? (I didn’t detect any changes when equipping an object from the main menu. Am I missing something?)
yeah, nothing in it matters, every level is the same as every other. it entertained me nonetheless.
No perceptible change whatsoever. It’s really funny, for the first couple of levels. Then it just becomes doing the same thing over and over (I got to level 20) waiting while the percentage goes up and mixing outfits.
This game gave me a profound and unsettling sense of alienation. Why even bother…in this life…