
1imeL0ver was developed in three days. It’s nothing too deep or complicated, I hope you’ll enjoy this five minutes game! – [Author’s Description]
(via Paul Hack, indiegames.com)

1imeL0ver was developed in three days. It’s nothing too deep or complicated, I hope you’ll enjoy this five minutes game! – [Author’s Description]
(via Paul Hack, indiegames.com)
Can’t help but reading it as “one time lover.” Still, very cool twist ending for an otherwise traditional story.
A real change of pace, but a great little game from Zanotti!
Oh, and I wrote the indiegames post, not John 🙂
whoops! sorry! fixed now 😳
What did you use to develop it? (unity, gamemaker…)