
There is no readme or ingame instructions yet so please read below to avoid initial confusion:
Title screen:
Customize your character before starting. Select weapons for left and right hand and assign 10 available points to weapon stats. You can also change game difficulty and the island size here.
Objective
Search the village until you find: boat fuel, boat keys and your spouse (listed lower right). Then locate the boat on the coast and escape.
Controls:
WASD or arrows – move
LEFT MOUSE – trigger left hand weapon, hold on furniture to search
RIGHT MOUSE – trigger right hand weapon
MIDDLE MOUSE on villager – detach/attach villager
P – pause
M – toggle music
ESC – exit game and return to title screen
Weapon operation:
Harpoon
Press button – launch harpoon
Press button again – retract harpoon
Number on a harpooned fish represents hitpoints. If you retract the harpoon before hitpoints are depleted, the fish will flee unharmed
Net
Press and hold button – throw net
Press button again – collect net
Fish bigger than a net circle it touches will tear that net circle. That part of the net will be broken until repaired.
Hooks
Press and hold button – throw hooks
Press button again – collect hooks
Number on a fish that bitten a hook tells you how many more hooks it needs to bite until you can reel to kill it. – [Author’s Description]

the idea of having to escape a starvation simulator/farmville clone with guns blazing is oddly appealing
How many kinds of awesome were there? ’Cause this is all of them.
Those are some vicious fish. Why are they swimming around on land? I’m gonna just assume this is a prequel to Waterworld and the polar ice caps have begun melting.
Gyo…
this
Who is Nenad Jalsovec? I can’t find any contact info on this dev. Their site, https://www.16×16.org/, hasn’t been updated with this game. I found a Facebook profile by Googling the name, but that isn’t that active either.
The latest post on the site is an interview in which Nenad references a commercial game in the works so I would think I could find the name credited somewhere, but can’t find a thing. GAH!
I MIGHT HAVE A LEAD! I AM AN ACE INTERNET DETECTIVE! (in case I get taken out before I get to share: https://twitter.com/ness_kain/status/368051298337177600 )
Nenad used to actively make lots of cool stuff years ago (Rescue: The Beagles is the big one), and then kinda went a bit reclusive. This is apparently the first thing he’s done in some time – cool to see him back making games.
Okay, so that tweet is a reference to the old interview on the Tumblr blog Quote Unquote. ( https://quote-un-quote.tumblr.com/post/5492640141/interview-indiedev-nenad-jalsovec ) My bad. I still think that Nenad would be credited somewhere on the game that was in development and I think it is nearing completion. It is also possible it was canceled.
I also wasn’t clear before. I got the full name off the website.