This one is large enough that I almost forget to come back here and praise it a bit in hopes that some more people will find it (it happens sometimes here at FIG because we’re so used to shorter games which we finish before we even close the FIG tab we found them on).
I noticed pretty early on the mechanic was really cool and the levels designed around it are incredibly sharp, but it took me a while to finish the thing ’cause it becomes very hard near the end. It was worth it though.
There are four chapters, the fourth being really hard but also a lot shorter than the rest. You get a lot of frustrating moments, but it always feels like you’re feeling frustrated in the exact way the author wanted.
This one is large enough that I almost forget to come back here and praise it a bit in hopes that some more people will find it (it happens sometimes here at FIG because we’re so used to shorter games which we finish before we even close the FIG tab we found them on).
I noticed pretty early on the mechanic was really cool and the levels designed around it are incredibly sharp, but it took me a while to finish the thing ’cause it becomes very hard near the end. It was worth it though.
There are four chapters, the fourth being really hard but also a lot shorter than the rest. You get a lot of frustrating moments, but it always feels like you’re feeling frustrated in the exact way the author wanted.