Hmm, sort of an interesting idea! Could get more complicated with section rotation (which is probably more trouble than it’s worth in PuzzleScript); as it stands it’s a little simple/easy. I found that the two mechanics (one way walls vs. snake alignment) didn’t quite mesh well together. They felt like sort of disparate puzzle elements. Neat base idea, though, and I think I’d like to see it better explored.
Hmm, sort of an interesting idea! Could get more complicated with section rotation (which is probably more trouble than it’s worth in PuzzleScript); as it stands it’s a little simple/easy. I found that the two mechanics (one way walls vs. snake alignment) didn’t quite mesh well together. They felt like sort of disparate puzzle elements. Neat base idea, though, and I think I’d like to see it better explored.
cool