I’d be interested in seeing this with more speed and physicality–the scouters are a pretty inert starting enemy and the aiming feels weird, I’d love if the action matched the beautiful presentation…maybe if the aiming were omnidirectional and the action were faster/more lethal
Thank you! I definitely want to do something like this again, and like you said, faster speed and better mechanics will make the experience a lot more fun!
I’d be interested in seeing this with more speed and physicality–the scouters are a pretty inert starting enemy and the aiming feels weird, I’d love if the action matched the beautiful presentation…maybe if the aiming were omnidirectional and the action were faster/more lethal
Thank you! I definitely want to do something like this again, and like you said, faster speed and better mechanics will make the experience a lot more fun!