DEZ (azurenimbus)


10 seconds of doing… nothing. Sometimes that’s the hardest thing there is.[Author’s description]

[Play Online]


  1. Interesting how the countdown works: it just checks whether or not you’re moving once every second, and counts down if you aren’t, so you can take advantage of this by having very brief, evenly-timed pauses while staying on the move.

  2. This dev is so good at minimalism. The mechanic is ingenious. And the way elements are added so just when you think you’ve got a handle on it, you realize you don’t.