The rest button (spacebar) doesn’t work in any useful way it seems. It doesn’t recharge your strength bar, and doesn’t seem to be any different than just standing around.
It increases your day score by half a day. Maybe you don’t consider days to be a good incentive, but that’s basically the game’s goal: hunt as many zebras and live as many days as possible.
Strange, I find it easier due to zebras not running away. That is, they’re probably fewer but you got a guaranteed regular flow of zebras into your belly.
To me, that was an interesting point in the game: when night comes, do I choose to increase my zebra count by hunting when it’s easier, or do I choose to increase my day count by skipping time without increasing hunger?
The rest button (spacebar) doesn’t work in any useful way it seems. It doesn’t recharge your strength bar, and doesn’t seem to be any different than just standing around.
It increases your day score by half a day. Maybe you don’t consider days to be a good incentive, but that’s basically the game’s goal: hunt as many zebras and live as many days as possible.
Hunting at night is harder due to less zebras
Strange, I find it easier due to zebras not running away. That is, they’re probably fewer but you got a guaranteed regular flow of zebras into your belly.
To me, that was an interesting point in the game: when night comes, do I choose to increase my zebra count by hunting when it’s easier, or do I choose to increase my day count by skipping time without increasing hunger?
Aha, never thought of it that way. I feel like adding some sort of difficulty curve to it but I think I’m just gonna leave it as it is!
Interesting action and addictive.