Escape a collapsing building with your expert jumping abilities while attempting to rescue less-fortunate bystanders. – [Author’s description]
Chaos Collapse (Sushin00)
Posted by Stephen
on May 27, 2013
Escape a collapsing building with your expert jumping abilities while attempting to rescue less-fortunate bystanders. – [Author’s description]
I can’t actually play this because the controls don’t respond, and the music isn’t great.
I love how trash the sound is! that ready set go thing is so evocative of old arcade count ins. Also the randomness of how the building falls apart is excellent.
I feel the randomness of the falling, as well as how easily you end up dying make the game frustrating to no end. I was hardly able to beat the 3rd level and by at least 5-6 restarts I just game up.
Too random and difficult. At least make direction changes instant!
The execution isn’t the best thing ever, but this is a really fun combo of the platformer and physics castle destruction genre. I had a lot of fun frantically trying to dodge the falling beams. It’s made better by the wonkiness of the physics and the health system.
Xouls use better color/contrast thought put into the different beam types. (just for simple readability, not to mention color blind type of concerns.)
This games sloppy and unpredictable but I kinda prefer it that way. I like how I’m never sure how much involvement I have in the destruction of the building because without knowing this it, forces me to play along and do what I think is working. I wouldn’t necessarily call that good design, but I’m certainly having fun.
This fit the theme of the Chaos Jam for which it was designed perfectly. I loved the concept so much, but it turned out to be a little too chaotic. There really is no way to predict exactly what the building is going to do.