It’s a project that began back in January, and I’m pleased to finally release it to the public today. Caverns of Khron features more than 50 total (40 in the main game) levels, most of which should provide some degree of challenge. – [Author’s Description]
Caverns of Khron (John D. Moore)
Posted by Terry
on December 10, 2012
Can’t play this because Windows, but I just want to say that we need more Mega Man-style doors in modern games.
And in our houses for that matter.
I actually like to think that the Mega Man doors are just 8-bit representations of aluminum shutters. So whenever I see a convenience store that’s closed, I assume there’s a Robot Master on the other side.
Excellent. This reminds me of the classic Apogee platformers!
Thank you! I take that as a very strong compliment. At the very heart of this thing is an attempt to rework Monuments of Mars.