Turnament reminds me of Impasse.
That game was extremely well-designed and intense.
I liked it in a lot of ways, though…sometimes it was hard to understand particular puzzles – what the idea was behind them, because your movement is so restricted, so it ended up being quite trial and errory for me.
Turnament reminds me of Impasse.
That game was extremely well-designed and intense.
I liked it in a lot of ways, though…sometimes it was hard to understand particular puzzles – what the idea was behind them, because your movement is so restricted, so it ended up being quite trial and errory for me.