Second Wind (squidly)

All in all, there are 20 classes, three skills each, three major areas, four endings, countless monsters (as in, I’m too lazy to count them,) treasures, specialty shops, equips, weapons, and more.

Folks, this is one big game. – [Author’s Description]

[Play online (Flash)]


  1. This is fun. Reminds me of Tower of Fortune and Dungeon Crawl Stone Soup in some ways. It’s also awesomely amateur to see the numbers fall to non-nonsensical numbers for a frame before snapping back up to the correct number. Games like this give me hope yet that I could ever make a compelling game.

  2. yessss he finally released it, been waiting for this update forever

    this is a very good game

  3. Really nice. I’m currently making a game with some similarities. In my game you can only go forward or back to the previous level, but it is a minimalistic dungeon with random encounters too. However, maybe I should have explored a bit currency mechanics…