Blockage (John Nesky, Gabo Gaete, Ashley Zeldin)


Blockage is a little like a isometric Snake variant, except your task is simply to get from point a to point b without crashing into a wall.[Reviewer’s description]

[Play online (Flash)]

(via Oddities)

3 Comments.

  1. Oh, wow, once you realize what’s going on, how the levels interact, this is really neat!

    (This shares gameplay elements in that regard with Christopher Whitman’s Run, but without the repetition-frustration I felt there. Smart, of course, to make jumping back to make revisions such a simple task.)

    Lastly, I wonder if the game designer(s) might be left handed? I was surprised how much persistent trouble I had wrapping my head around the default ERDF controls. Clicking in the lower-right to switch to arrow keys worked out much better.

  2. The music is awful.