Psychiatric Evaluation (ConflictiveLabs)

An adventure of a lonely psychiatric patient who wants to escape the asylum where he is trapped.[Author’s description]

[Play online (Flash)]

(via oujevipo)


  1. Interesting idea, I guess, and fairly well executed, but it’s difficult to figure out. I have no idea what to do with the ghosts; I run into them and nothing happens…

  2. The only problem is that the game states an insane/sane = bad/good analogy, which encourages the player to remain on sane mode, when it’s only on insane mode where you can talk to the ghosts, get hints about the secret passage when you’re close to it, and open the green door.

    But other than that this is pretty original in many ways. I like it.