
Very short and awful thing done for the 7-day Fishing Jam – [Author's Description]
Lake of Roaches (thecatamites)
Tower of the Blood Lord (Michael Lutz)

I’ve made a twine game called The Tower of the Blood Lord, which is based on the time I played the first twenty minutes of Call of Duty: Modern Warfare 2. – [ Author's description]
Problem Attic (liz ryerson)

note: if you reach a screen that you think is the ending but you’re not sure, you’re not at the end. you haven’t reached the ending until the game literally tells you it’s the “end” =)
arrow keys to move
z to jump
r to ??
x to start - [Author's description]
WONDER CITY (Wonder City Team)

…a narrative, choose-your-adventure game where players navigate through a high school where people are mysteriously granted superpowers. Each episode explores stereotypes, beauty myths, harassment, bullying, and peer influence. It gives players the chance to fight back against all of those influences and stand up for others. – [Interview with designer]
Your Swimsuit Jumped Over Its Own Weathercock, You Liar! (Amy Roberts)

A (questionably) ero visual novel whose text is entirely driven by Markov chains, with the exception of a few strategically-placed ellipses.
This weirdo VN invokes memories of the Japanese-language eroge games I used to play as a teen. I valiantly attempted over and over to unlock their hidden erotic secrets, despite having no clue what was going on. This game does have an explicit win condition. Losing is implicit and will be as confusing as everything else. – [Author's description]
Where the fuck is Richard? (Tom van den Boogaart)

A small experimental game in which you have to find a guy called Richard because you want some toast. – [Author's Description]
Return (Graeme Borland)

only uses mouse – [Author's Description]
Cascata (ForthFloorGames)

A 2 player game that makes you think about your partner more than yourself. – [Author's Description]



Recent Comments