
“I had a few space hours to let creativity wander and craft a stream of thought into a few playable things.” – [Author's Description]

“I had a few space hours to let creativity wander and craft a stream of thought into a few playable things.” – [Author's Description]

it’s been a bit of a weird emotional ride. Odd to say that about such an obviously trivial and silly game, but there you go. For some reason Dick Fight has been “important” to me since I thought it up late last year, always cheered me up to think about making it. And then as I made it it also took shape as a kind of overblown parody of “The State of the Industry” and shooters and fighting games, positioning them all as games about guys swinging their dicks around and making a literal version. Which I liked about it a lot, along with the Atari limitations, the cycling palette, and other little touches. – [Author's Description]

Flap through the horrible gates of R’lyeh and unleash the Madness to open a portal to the eldritch dimension… or will the madness take you? – [Author's description]

Send birds in orbit. Lots of birds in orbit! – [Author's Description]
A virtual memory palace of sorts, designed to teach Aliceffekt’s Conlang Traumae, and examine the possibilities of learning and memory in interactive virtual environments. - [Author's description]
‘DEATH PARADISE’ is my first click-and-point adventure game. It’s actually a Valentine’s day present for someone, but you can play it too. – [Author's description]

Only one worker is permitted per area, so don’t screw up and get all the sludge devils. – [Author's description]

Grab a gem to carry it.
Merge it with another gem.
You win if all gems are complete. – [Author's description]

That sword looks heavy, but it’s the only way past the snake. – [Author's description]

This time you are a patient in a very bizarre hospital. – [Author's description]
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