
Left/Right – Walk
Up – Use/Talk
Enter/Space – Select
Esc – Exit game
F4 – Toggle fullscreen – [Author's description]


* Left/Right to move
* S/Space to shoot
* D/CTRL/Up to jump
* Down to SURF - [Author's description]

Arrow keys > movement
Z > fire weapons
X > teleport a short distance towards the direction you are pressing OR
if you’re not pressing any cursor keys, you’re given the choice of 4 directions to teleport to. It’s easier than it sounds. - [Author's description]

“Help Fiorella save her tiny world from the bugs! Game inspired by The Binding of Isaac and The Secret World of Arrietty!” - [Author's description]

Press enter to start at title screen and to reset current level.
Arrow keys to move. - [Author's description]

I’d like to make a game where the tutorial comes up after the credits. – [Peter Molydeux tweet]

stack::tracer() is a game about adding and removing “functions” to a stack to build a pathway to the exit(); of a program. – [Author's description]

Defeat the robots with bubbles that you can upgrade! – [Author's description]

“microrail” is a tiny world of a not-super-innovative but solid and fun puzzles, where you make a rail line connecting the two endpoints and every station in between in a traingular – err, triangular — grid. – [Author's description]
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