Carny Death Peddlers (Adam Domurad, Clay Bullard, Glock, Mr8Bit)


Hi, this is my first post here but game dev has been a longtime hobby for me.

Over the course of the last 1.5 months, I made a beat ‘em up for a compo with a programmer. He did all the code, I did all the artwork. He’s used to coding in C++ but we used GM so I could do level design without learning a language. We also got music from some cool music dudes.

It was a glorious thing, and as an artist I learned a lot (mostly about animations and graphicsgale, which I never attempted as seriously this before). Because of the timeframe, we couldn’t squeeze in a lot. So bearing that in mind, here’s our game.[Author's Description]

[Download for Windows]

Hindsight (Jason Meisel)


We were given the theme of “Change of Plans” and told to make a game in 48 hours.[Author's Description]

(via indiegames.com)

[Play online (Unity)]

A Game About Game Literacy (Damian Sommer)


extremely distilled metroidvanias[Author's description]

[Play Online (Flash)]

Tetragon (Ysty Games)


implode your mind[Author's description]

[Download for Windows]
[Download for Mac]

Asphyx (Droqen)


You know, like the fish.[Author's description]

[Play Online (Flash)]

Hackworth’s Last Kick (Noyb)


Originally made for Ludum Dare’s “Advancing Wall of Doom” competition.[Author's description]

[Play Online (Flash)]

Note: This game was posted before Noyb became a FreeIndieGam.es Editor. As a general rule, we don’t post editor’s games on the site.

Flippin’ Dead (JuicyBeast)


devour the evil being haunting the area![Author's description]

[Play Online (Flash)]

Atticus and Boy Electronic (Bloomengine)

A person once said this:
“But there can be no dramatic irony in videogames, because dramatic irony depends on a knowledge differential between spectator and protagonist — yet in a videogame the player is both spectator and protagonist at once.”

This is an experiment to see if it could be done. It cheats a little because there are two protagonists.[Author's description]

[Play Online]

PANIC! (Astrid Bin)

[Play Online]

Mothhead (Massive Black)

Mothhead is an interactive art demo built in Unity by San Francisco-based industry art studio Massive Black. Explore the beautifully dark and whimsical underground grotto as a moth, meet a new friend, and find your other physical half. - [Author's description]

[Windows Download]
[Mac Download]

(via rockpapershotgun)