
Any thematic similarities to a certain AAA narrative-driven science fiction RPG series are entirely, ahem, “unintentional”.
– [Author's description]
Love Interest (Roshirai)
Crystal Crashers (Sos Sosowski, Zoe Quinn)

Crystal Crashers is a match-one game. – [Author's description]
52 (Adriaan de Jongh)

I hate ‘games’ in the non-games genre for their ugliness. More often, their visuals make me take the game’s ethics less serious and cause a huge distraction to me and my ability to reflect on what the game is really about. – [Author's Description]
SAIcoron (Dango Itimi)

A dice rotates by a mouse drag. – [Author's description]
MINDER (MNWS)

Like so many others, after playing Spelunky I got interested in random level generation and this game is sort of the result of that interest. – [Author's description]
Why Am I Dead (Peltast)

Why Am I Dead is a retro-style mystery game in which you play as a disembodied ghost. – [Author's description]
Wine & Roses (Craze)

My dreams were all my own; I accounted for them to nobody; they were my refuge when annoyed – my dearest pleasure when free. – [Mary Shelley]
Requires the RPGMaker VX Ace RTP to run.
Open Hexagon (Vittorio Romeo)

Open Hexagon is my first completed game. It’s a fast paced fun game inspired by Super Hexagon (by Terry Canavagh). – [Author's Description]
Very Pink Game (Sheepherds)

A small RPG Maker 2003 game that I made over the summer to see if I had the guts to make a game. Completed earlier last month and fixed a few bugs. First game of a color-themed series. – [Author's Description]
Requires installation of the RPGMaker 2003 RTP.


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