Category Archives: Highly Recommended - Page 26

Very Pink Game (Sheepherds)


A small RPG Maker 2003 game that I made over the summer to see if I had the guts to make a game. Completed earlier last month and fixed a few bugs. First game of a color-themed series. [Author's Description]

Requires installation of the RPGMaker 2003 RTP.

[Download for Windows]

Imscared (Ivan Zanotti)


I need a Heart in order to open it – [In game text]

[Download for Windows]

Soulcaster (MagicalTimeBean)


This is kind of an experiment, offering the full game on Newgrounds for free–we’re not sure what impact this will have on retail sales or what kind of ad revenue we’ll get, but I’m excited to bring this game to a wider audience.[Author's Description]

[Play online (HTML5)]

Get Lost (Tom Bombadil’s Software Emporium & House of Curiosities)


Get Lost! was a computer game that was produced by Tom Bombadil’s Software Emporium & House of Curiosities late in 1996. The game was a product of one programmer, three artists, five level designers, and a lot of sweat and tears (no blood–it’s a computer game, not football!).

While we were all very pleased with the game we made, we failed to market it well. Consequently, it was a market failure, despite being nominated for Shareware Game of the Year in 1997.

But that’s long in the past. Here’s the full version of the game, with all the typos and out-of-date information along with it. Play it, enjoy it, hate it, spread it around to anyone you like. I only ask that you keep everything intact in its original zip file.[Author's Description]

(via time tunnel)

NOTE: For best results in DOSBox, type “cycles=10000″ before mounting, and configure the sound card to Sound Blaster 16.

[Download for DOS]
[Download DOSBox (Multiplatform DOS emulator)]

Anamnesis, of Renascents and Monsters (Jose Ignacio Moreno Ferrer)

Anamnesis attempts to recreate a Pen and Paper role playing experience in a single player videogame. 

The game is driven through narrative and offers at all times a high level of freedom of action.
 
The elements of the game, such as plot elements, characters and locations, are manually developed, but their selection is randomized for each gameplay to guarantee replayability
 
In the colony in which the players are dropped, they are free to play a grand role as governors, a humble one as adventurers, or something in between as explorers. Once the game starts, it is solely the player’s choice to develop militarily, economically, personally, romantically or in any way he or she chooses.[Author's description]
[Windows Download]
[Mac Windows]
[Linux Download]

LACUNA (AbstrAKT)


LACUNA is a minimal instruction puzzle game that invokes you to reflect and interept the nature of space.[Author's description]

[Download for Windows]

Slime Bomb Knight (DangerDeckman)


Oh no! The evil red monsters from below have captured princess Penelope! The only man that can save her is the brave Sir Dekota Slime and his good friend the blue wizard. Think you have what it takes to survive the horrors that await?[Author's Description]

[Download for Windows]

Atticus and Boy Electronic (Bloomengine)

A person once said this:
“But there can be no dramatic irony in videogames, because dramatic irony depends on a knowledge differential between spectator and protagonist — yet in a videogame the player is both spectator and protagonist at once.”

This is an experiment to see if it could be done. It cheats a little because there are two protagonists.[Author's description]

[Play Online]

Katabasis (trsnell)

 

Katabasis is about enigma, exploration, and myth. It is about a father, a son, and ancient gods. The player possesses a father who has taken his estranged young son on a trip into the Russian wilderness.[Author's description]

 [Windows Download]
[Mac Download]

Blockage (John Nesky, Gabo Gaete, Ashley Zeldin)


Blockage is a little like a isometric Snake variant, except your task is simply to get from point a to point b without crashing into a wall.[Reviewer's description]

[Play online (Flash)]

(via Oddities)