
Arrows to move. Collect diamonds and drop into the next planet. The daring can try to blow open the planetary core with the flashing bombs to get at the motherlode of diamonds. – [Author's description]
(via indiegames.com)

Arrows to move. Collect diamonds and drop into the next planet. The daring can try to blow open the planetary core with the flashing bombs to get at the motherlode of diamonds. – [Author's description]
(via indiegames.com)

SEIZURE AND MOTION ILLNESS WARNING!
SEIZURE AND MOTION ILLNESS WARNING!
SEIZURE AND MOTION ILLNESS WARNING! – [Author's Description]
Press ALT+ENTER for fullscreen.

Help Spacedude escape an enemy ship, collecting powerups on the way. – [Author's description]

Probably best played in monochrome – [Author's description]
Controls: T to use torch, Shift+Arrow keys to shoot.
REQUIRES ZZT TO RUN: Download version 3.2 from here, use of DOSBox is recommended.

My very first ZZT game. no action + very short + hastily translated from french to english – [Author's description]
REQUIRES ZZT TO RUN: Download version 3.2 from here, use of DOSBox is recommended.

NYAN NYAN NYAN NYAN NYAN NYAN NYAN NYAN – [Author's description]
Controls: Shift+Arrow keys to shoot.
REQUIRES ZZT TO RUN: Download version 3.2 from here, use of DOSBox is recommended.

A bit of Video Graffiti. A short science-horror story of survival and self-rescue. Just a small experiment in item conservation and economy of movement. – [Author's description]
Controls: T to use torch, Shift+Arrow keys to shoot.
REQUIRES ZZT TO RUN: Download version 3.2 from here, use of DOSBox is recommended.

Kerkerkruip is a dungeon crawling game that brings interactive fiction and rogue-likes together. With a randomly generated dungeon and a complex world model, every game is different and exciting. Success can only be achieved through tactics and strategy. – [Author's note]
[Download Zblorb File]
[Play Online (not optimized for online play)]
[Guide]
Note: To play .zblorb files, download an interactive fiction interpreter like Gargoyle.
Almost Goodbye is an experiment in minimalist procedural content generation for interactive narratives. It does not try to generate a whole story or plot points from scratch, but instead asks what is the minimum amount of procedural generation that can be added to a hand-authored story to produce something both computationally interesting but still narratively sound. – [Author's statement]
Too Many Pigs is the game that asks the question: what the hell – [Author's statement]
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