
The game is planned as something near to 2d Minecraft, and sometimes near to a roguelike. – [Author's statement]
via @psysal

The game is planned as something near to 2d Minecraft, and sometimes near to a roguelike. – [Author's statement]
via @psysal


Explore the dreams of a young boy, foreshadowing the events of his future. – [Author's website]

Caves, mazes, underground rivers… unexplored areas full of challenges awaits you. – [Author's description]

I AM MADE A GAME ABOUT HAVING THE TITLE “DIWOC” – [Author's tweet]

Space+direction = Drop block. – [Translated Instructions]

Eat people and grow bigger and badder than ever before! – [Author's description]

Otto Von Steamingberg is a steam powered gentleman thief who enters the castle of a mad scientist to run, jump and grab any treasure the doctor has left lying around for some reason. – [Author's portfolio]

A mini-game I made in a week for mini-Ludum Dare #36. The theme was “contrasts.” I was a little obvious about it, but I mostly used it as an excuse to learn as3/flash/flixel. – [Author's description]

For the last few years, most games I’ve played have given me a feeling of inevitability – as though I will certainly reach the end, even if I play like a brain-dead cabbage. [...] By contrast, La Mulana makes it feel like you are changing the outcome through your actions. You can fail, even to the point where you might give up. Since it is possible to fail, it becomes possible to succeed. – [Review on Action Button]
(This classic game from 2005 was later remade by it’s original creators as a WiiWare title. Recently, this new version was released on PC in English on Playism.)
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