a minimalistic reinterpretation of the story behind the tower of Babel. – [Author's Description]
(via Micheal Cook)
a minimalistic reinterpretation of the story behind the tower of Babel. – [Author's Description]
(via Micheal Cook)
A game of haiku
Form a beautiful poem
Inspire forever – [Author's Description]
the closer the object you are looking at is, the higher the pitch the noise it emits
at the closest to a wall you will hear static
the heart beats louder as you approach it
headphones may be better than speakers
p.s don’t worry if you find it very difficult to navigate, because it is. ideally you need more information than i give – [Author's Description]
Yeaaaah, so that Ludum Dare game is not happening, but I made this – [Author's Tweet]

Our apologies. The game is rather nonsensical, but you can win. We had some ideas we loved, but cut many of them to make the deadline. Stay tuned, we’re hoping to do a “Directors Cut” post compo.
– [Author's Description]


We tried to approach Minimalism trough gameplay. Isolated on a single stage, with a few a possible actions, you must endure trough a 40 days survival until the Sgt. Burden’s crew can be rescued. Enjoy the puzzle and stay alive! – [Author's description]

Broke Down is a Twinestory about tearing shit up and getting off on it. – [Author's description]
(via Indie Statik)

WASD – movement
Mouse – camera view
Left Mouse Button – action
Right Mouse Button – proceed dialog
1 – write “I’m here” message
2 – write “Hello” message
3 – write “Rain” message
4 – write “Farewell” message – [Author's description]
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