
This is a sandbox construction game / toy, created for for the 23rd Ludum Dare 48 hour competition, the theme of which was “tiny world”. The goal is just to make a landscape you feel proud of*! It works a bit like Triple Town, with some Settlers influences too. Use a bit of experimentation and trial-and-error to learn how the game’s rules work, and then try and make whatever landscape you feel like. – [Author's description]
Author Archives: Terry - Page 51
This Precious Land (Craig Forrester)
Endless, Nameless (Adam Cadre)

[...] I’ve had the code to a few of these kicking around for (ulp!) a quarter of a century now. For a long time I’ve thought that it might be kind of fun to port one over to Inform, and I finally found the time to do so. Warning! These things were not exactly up to Infocom standards, let alone those of the modern day. This is a nostalgia project. Swords, trolls, magic spells, hit points. But no acoustic coupler necessary! – [Author's description]
Anestesia (Pedro Paiva)

coding a game, it requires more effort to break a loop than to allow it to cycle indefinitely. the concept of an inescapable cycle isn’t just a good fit for videogames, it’s a concept they have an innate understanding of. – [Blogpost by Anna Anthropy]
Rambo: Last Blood (Peter Javidpour)

Finally got around to updating the game I originally submitted for Molyjam 2012. It’s a Rambo game inspired by the Peter Molydeux tweet: – [Author's description]
(via indiegames.com)
Ludum Dare 23 Keynote (Chevy Ray)

Hello and welcome everyone to Ludum Dare 23, celebrating our 10th year of the event! – [PoV's blog post]
Achievement Unlocked 3 (jmtb02)

Does reading this text earn you an achievement? Well, no, but 400 achievements await you in this latest installment in the AU franchise. – [Author's description]
The Republia Times: Orwellian Desktop Publishing (Lucas Pope)

Good morning.
Your performance is: -APPRECIATED-
Your family is recieving excellent treatment. – [In game text]
Wrap (QOG)

“A puzzle platform game. Think outside the box.” – [Author's description]
Bloodlands (Maxim)

My good friend Maxim from the MegaZeux community has finished his magnum opus after two years of diligent work. [...] Bloodlands is a manic arena shooter with an awesome old-school MegaZeux aesthetic, great music by Maxim himself, and tons of fast paced text mode bullet hell action. – [Selectbutton Forum post by Mr. Apol]
Bloodlands can be played on OSX and Linux by downloading the MegaZeux engine:
PONGS (Pippin Barr)

Bip! Bip! Bip! Boop! – [Author's description]

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