
Custom-built, open-source relativistic graphics code allows the speed of light in the game to approach the player’s own maximum walking speed.
OpenRelativity is a set of tools for simulating the effects of traveling near the speed of light in the Unity3D game engine. The team is currently refining the documentation, usability and features in OpenRelativity, targeted for release as a free, open-source package in 2013, to allow others to produce more simulations and games about traveling near the speed of light. – [Author's description]
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