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	<title>Comments on: Protocol (Nik Sudan)</title>
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	<link>http://www.freeindiegam.es/2014/03/protocol-nik-sudan/</link>
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		<title>By: Nik Sudan</title>
		<link>http://www.freeindiegam.es/2014/03/protocol-nik-sudan/#comment-164018</link>
		<dc:creator><![CDATA[Nik Sudan]]></dc:creator>
		<pubDate>Mon, 24 Mar 2014 20:59:54 +0000</pubDate>
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		<description><![CDATA[Thank you! I definitely want to do something like this again, and like you said, faster speed and better mechanics will make the experience a lot more fun!]]></description>
		<content:encoded><![CDATA[<p>Thank you! I definitely want to do something like this again, and like you said, faster speed and better mechanics will make the experience a lot more fun!</p>
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		<title>By: Porpentine</title>
		<link>http://www.freeindiegam.es/2014/03/protocol-nik-sudan/#comment-163443</link>
		<dc:creator><![CDATA[Porpentine]]></dc:creator>
		<pubDate>Sat, 22 Mar 2014 18:21:08 +0000</pubDate>
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		<description><![CDATA[I&#039;d be interested in seeing this with more speed and physicality--the scouters are a pretty inert starting enemy and the aiming feels weird, I&#039;d love if the action matched the beautiful presentation...maybe if the aiming were omnidirectional and the action were faster/more lethal]]></description>
		<content:encoded><![CDATA[<p>I&#8217;d be interested in seeing this with more speed and physicality&#8211;the scouters are a pretty inert starting enemy and the aiming feels weird, I&#8217;d love if the action matched the beautiful presentation&#8230;maybe if the aiming were omnidirectional and the action were faster/more lethal</p>
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