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	<title>Comments on: The refugee challenge: can you break into Fortress Europe? (Harriet Grant, John Domokos)</title>
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	<link>http://www.freeindiegam.es/2014/02/the-refugee-challenge-can-you-break-into-fortress-europe-harriet-grant-john-domokos/</link>
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		<title>By: Louis F.</title>
		<link>http://www.freeindiegam.es/2014/02/the-refugee-challenge-can-you-break-into-fortress-europe-harriet-grant-john-domokos/#comment-153244</link>
		<dc:creator><![CDATA[Louis F.]]></dc:creator>
		<pubDate>Mon, 10 Feb 2014 05:37:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10858#comment-153244</guid>
		<description><![CDATA[Informative and well-constructed all around, and I especially liked the integration of short documentary capsules (acting as a form of reward, by design or not). Glad to see this featured here after spotting it elsewhere.]]></description>
		<content:encoded><![CDATA[<p>Informative and well-constructed all around, and I especially liked the integration of short documentary capsules (acting as a form of reward, by design or not). Glad to see this featured here after spotting it elsewhere.</p>
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		<title>By: Fritters</title>
		<link>http://www.freeindiegam.es/2014/02/the-refugee-challenge-can-you-break-into-fortress-europe-harriet-grant-john-domokos/#comment-153174</link>
		<dc:creator><![CDATA[Fritters]]></dc:creator>
		<pubDate>Sun, 09 Feb 2014 20:29:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10858#comment-153174</guid>
		<description><![CDATA[I rocked the hell out of this game by taking 0 interest loans from family members and earning interest from the bank.
The game always considered me poor -though I had billions of dollars- because it obviously didn&#039;t consider either exploiting game features a career.]]></description>
		<content:encoded><![CDATA[<p>I rocked the hell out of this game by taking 0 interest loans from family members and earning interest from the bank.<br />
The game always considered me poor -though I had billions of dollars- because it obviously didn&#8217;t consider either exploiting game features a career.</p>
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		<title>By: Noyb</title>
		<link>http://www.freeindiegam.es/2014/02/the-refugee-challenge-can-you-break-into-fortress-europe-harriet-grant-john-domokos/#comment-152234</link>
		<dc:creator><![CDATA[Noyb]]></dc:creator>
		<pubDate>Wed, 05 Feb 2014 06:06:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10858#comment-152234</guid>
		<description><![CDATA[&lt;a href=&quot;http://www.educationalsimulations.com/&quot; rel=&quot;nofollow&quot;&gt;Real Lives&lt;/a&gt;, I believe.]]></description>
		<content:encoded><![CDATA[<p><a href="http://www.educationalsimulations.com/" rel="nofollow">Real Lives</a>, I believe.</p>
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		<title>By: NAME</title>
		<link>http://www.freeindiegam.es/2014/02/the-refugee-challenge-can-you-break-into-fortress-europe-harriet-grant-john-domokos/#comment-152223</link>
		<dc:creator><![CDATA[NAME]]></dc:creator>
		<pubDate>Wed, 05 Feb 2014 03:48:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10858#comment-152223</guid>
		<description><![CDATA[do you happen to remember the name of that sim? sounds interesting]]></description>
		<content:encoded><![CDATA[<p>do you happen to remember the name of that sim? sounds interesting</p>
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		<title>By: Porpentine</title>
		<link>http://www.freeindiegam.es/2014/02/the-refugee-challenge-can-you-break-into-fortress-europe-harriet-grant-john-domokos/#comment-152128</link>
		<dc:creator><![CDATA[Porpentine]]></dc:creator>
		<pubDate>Tue, 04 Feb 2014 18:18:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10858#comment-152128</guid>
		<description><![CDATA[i think for a general audience they&#039;re going to assume the safest level of basic game literacy. but yeah, i remember that one life simulator game where you&#039;re born in any country in the world based on actual probability (?) of being born there, and it does a good job of simulating the random cruelty of those systems.]]></description>
		<content:encoded><![CDATA[<p>i think for a general audience they&#8217;re going to assume the safest level of basic game literacy. but yeah, i remember that one life simulator game where you&#8217;re born in any country in the world based on actual probability (?) of being born there, and it does a good job of simulating the random cruelty of those systems.</p>
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		<title>By: prunescholar</title>
		<link>http://www.freeindiegam.es/2014/02/the-refugee-challenge-can-you-break-into-fortress-europe-harriet-grant-john-domokos/#comment-152113</link>
		<dc:creator><![CDATA[prunescholar]]></dc:creator>
		<pubDate>Tue, 04 Feb 2014 17:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10858#comment-152113</guid>
		<description><![CDATA[I feel like this is a game that might benefit from some randomness? It seems like most folks who seek asylum don&#039;t have that much agency or fine control over what&#039;s happening, what with being at the mercy of these huge and horrifying systems that exist beyond reason or human decency. In this game I was able to think to myself: &quot;welp, Sweden&#039;s clearly the optimal choice here&quot; and make my way doggedly towards it. I&#039;m not sure that most of the time, that&#039;s going to be enough.

I can imagine something similar where everyone&#039;s giving a random starting position (dependents, identity, money) based broadly on demographic data, and tasked with making it to europe: kinda like FTL but instead of battles, maybe tense negotiations? And when you reach the end of the journey you can see what % of people ended up where you did. It&#039; possibe I&#039;m completely missing the point here though. 

My fave thing about this is that it manages to be super informative without feeling didactic, or pushy, or boring, and that&#039;s pretty great. I&#039;m glad this is a game that exists.]]></description>
		<content:encoded><![CDATA[<p>I feel like this is a game that might benefit from some randomness? It seems like most folks who seek asylum don&#8217;t have that much agency or fine control over what&#8217;s happening, what with being at the mercy of these huge and horrifying systems that exist beyond reason or human decency. In this game I was able to think to myself: &#8220;welp, Sweden&#8217;s clearly the optimal choice here&#8221; and make my way doggedly towards it. I&#8217;m not sure that most of the time, that&#8217;s going to be enough.</p>
<p>I can imagine something similar where everyone&#8217;s giving a random starting position (dependents, identity, money) based broadly on demographic data, and tasked with making it to europe: kinda like FTL but instead of battles, maybe tense negotiations? And when you reach the end of the journey you can see what % of people ended up where you did. It&#8217; possibe I&#8217;m completely missing the point here though. </p>
<p>My fave thing about this is that it manages to be super informative without feeling didactic, or pushy, or boring, and that&#8217;s pretty great. I&#8217;m glad this is a game that exists.</p>
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