<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Have Fun (Marek Kapolka)</title>
	<atom:link href="http://www.freeindiegam.es/2014/01/have-fun-marek-kapolka/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2014/01/have-fun-marek-kapolka/</link>
	<description></description>
	<lastBuildDate>Thu, 10 Apr 2014 22:21:15 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.8.2</generator>
	<item>
		<title>By: bungo bungo</title>
		<link>http://www.freeindiegam.es/2014/01/have-fun-marek-kapolka/#comment-145274</link>
		<dc:creator><![CDATA[bungo bungo]]></dc:creator>
		<pubDate>Fri, 10 Jan 2014 17:29:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10515#comment-145274</guid>
		<description><![CDATA[i find it ironically hilarious that the best way to get fun is the agonize over which deodorant to pick all day long. you can get over 50,000 fun easily.]]></description>
		<content:encoded><![CDATA[<p>i find it ironically hilarious that the best way to get fun is the agonize over which deodorant to pick all day long. you can get over 50,000 fun easily.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noyb</title>
		<link>http://www.freeindiegam.es/2014/01/have-fun-marek-kapolka/#comment-144988</link>
		<dc:creator><![CDATA[Noyb]]></dc:creator>
		<pubDate>Thu, 09 Jan 2014 20:23:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10515#comment-144988</guid>
		<description><![CDATA[From the &lt;a href=&quot;https://github.com/mkapolka/have-fun/tree/master/res/dialog&quot; rel=&quot;nofollow&quot;&gt;source&lt;/a&gt; I don&#039;t think there&#039;s an explicit ending.

[spoiler]Linda&#039;s arc has closure with an intentionally tone-deaf quest to leave condolences in exchange for Fun. The other two patrons fizzle out with a prolonged anticlimax, either eternally waiting for a social media response from a date or talking about quitting Fun altogether. There&#039;s code in there for an indie coffee shop that can&#039;t afford to bribe its patrons with Fun, but I didn&#039;t see any hooks to enable it in the release build.[/spoiler]

Dev says it was a college project, so it&#039;s likely the dev lowered the scope due to time constraints. Still, I liked the constant presence of corporate gamification systems all competing to monopolize your time and the impact that has on your play style and the characters enough to post.]]></description>
		<content:encoded><![CDATA[<p>From the <a href="https://github.com/mkapolka/have-fun/tree/master/res/dialog" rel="nofollow">source</a> I don&#8217;t think there&#8217;s an explicit ending.</p>
<div class='easySpoilerWrapper' style=''>
<table class='easySpoilerTable' border='0' style='text-align:center;' align='center' bgcolor='FFFFFF' >
<tr style='white-space:normal;'>
<th class='easySpoilerTitleA' style='white-space:normal;font-weight:normal;text-align:left;vertical-align:middle;font-size:120%;color:#000000;'>Spoiler Inside</th>
<th class='easySpoilerTitleB'style='text-align:right;vertical-align:middle;font-size:100%; white-space:nowrap;'><a href='' onclick='wpSpoilerSelect("spoilerDiv31fd8001"); return false;' class='easySpoilerButtonOther' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px; padding: 4px; ' align='right'>Select</a><a href='' onclick='wpSpoilerToggle("spoilerDiv31fd8001",true,"Show","Hide","fast",false); return false;' id='spoilerDiv31fd8001_action' class='easySpoilerButton' value="Show" align='right' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px 5px; padding: 4px;'>Show</a></th>
</tr>
<tr>
<td class='easySpoilerRow' colspan='2' style=''>
<div id='spoilerDiv31fd8001' class='easySpoilerSpoils'  style='display:none; white-space:wrap; overflow:auto; vertical-align:middle;'>
Linda&#8217;s arc has closure with an intentionally tone-deaf quest to leave condolences in exchange for Fun. The other two patrons fizzle out with a prolonged anticlimax, either eternally waiting for a social media response from a date or talking about quitting Fun altogether. There&#8217;s code in there for an indie coffee shop that can&#8217;t afford to bribe its patrons with Fun, but I didn&#8217;t see any hooks to enable it in the release build.
</div>
</td>
</tr>
</table>
<div class='easySpoilerConclude' style=''>
<table class='easySpoilerTable' border='0' style='text-align:center;' frame='box' align='center' bgcolor='FFFFFF'>
<tr>
<th class='easySpoilerEnd' style='width:100%;'></th>
<td class='easySpoilerEnd' style='white-space:nowrap;' colspan='2'></td>
</tr>
<tr>
<td class='easySpoilerGroupWrapperLastRow' colspan='2' style=''></td>
</tr>
</table>
</div>
</div>
<p>Dev says it was a college project, so it&#8217;s likely the dev lowered the scope due to time constraints. Still, I liked the constant presence of corporate gamification systems all competing to monopolize your time and the impact that has on your play style and the characters enough to post.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gimi</title>
		<link>http://www.freeindiegam.es/2014/01/have-fun-marek-kapolka/#comment-144868</link>
		<dc:creator><![CDATA[gimi]]></dc:creator>
		<pubDate>Thu, 09 Jan 2014 12:34:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10515#comment-144868</guid>
		<description><![CDATA[The trick is to never use the phone, ignore points in all things and type words into the text parser response box to get out-of-sequence conversations.  Theres gotta be a secret ending lurking in that text parser somewhere!]]></description>
		<content:encoded><![CDATA[<p>The trick is to never use the phone, ignore points in all things and type words into the text parser response box to get out-of-sequence conversations.  Theres gotta be a secret ending lurking in that text parser somewhere!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: beer</title>
		<link>http://www.freeindiegam.es/2014/01/have-fun-marek-kapolka/#comment-144140</link>
		<dc:creator><![CDATA[beer]]></dc:creator>
		<pubDate>Tue, 07 Jan 2014 17:56:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10515#comment-144140</guid>
		<description><![CDATA[Same here. Only got four or five days in before I just couldn&#039;t take the pressure.]]></description>
		<content:encoded><![CDATA[<p>Same here. Only got four or five days in before I just couldn&#8217;t take the pressure.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sergio</title>
		<link>http://www.freeindiegam.es/2014/01/have-fun-marek-kapolka/#comment-144093</link>
		<dc:creator><![CDATA[Sergio]]></dc:creator>
		<pubDate>Tue, 07 Jan 2014 12:46:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10515#comment-144093</guid>
		<description><![CDATA[I too can&#039;t bear to play this for long... but I can tell it&#039;s great in at least as many respects as it is terrible.]]></description>
		<content:encoded><![CDATA[<p>I too can&#8217;t bear to play this for long&#8230; but I can tell it&#8217;s great in at least as many respects as it is terrible.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Charles de Goal</title>
		<link>http://www.freeindiegam.es/2014/01/have-fun-marek-kapolka/#comment-143837</link>
		<dc:creator><![CDATA[Charles de Goal]]></dc:creator>
		<pubDate>Mon, 06 Jan 2014 14:26:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=10515#comment-143837</guid>
		<description><![CDATA[Clearly I don&#039;t want to live in that future. Couldn&#039;t stand playing more than 5 minutes.]]></description>
		<content:encoded><![CDATA[<p>Clearly I don&#8217;t want to live in that future. Couldn&#8217;t stand playing more than 5 minutes.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
