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	<title>Comments on: Be Home By Midnight (fizzhog)</title>
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		<title>By: mno</title>
		<link>http://www.freeindiegam.es/2013/11/be-home-by-midnight-fizzhog/#comment-133670</link>
		<dc:creator><![CDATA[mno]]></dc:creator>
		<pubDate>Sun, 01 Dec 2013 02:37:13 +0000</pubDate>
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		<description><![CDATA[Ahh, this is quite good! The feelings it brings up are threatening, and I&#039;m sure anybody who&#039;s tried to find their way at night can relate to it (at least we do not also live in such a strangely formed universe!)

The conversation sequences were interesting- I don&#039;t know if there&#039;s more depth to matching the mouths as the readme says that I&#039;m missing out on, but I liked the approach to symbolizing the awkwardness of trying to talk with a stranger.

I found it a bit frustrating to play, since I could not see the status bar due to the window being too tall for my computer screen, and no way as far as I can tell to go into full screen.]]></description>
		<content:encoded><![CDATA[<p>Ahh, this is quite good! The feelings it brings up are threatening, and I&#8217;m sure anybody who&#8217;s tried to find their way at night can relate to it (at least we do not also live in such a strangely formed universe!)</p>
<p>The conversation sequences were interesting- I don&#8217;t know if there&#8217;s more depth to matching the mouths as the readme says that I&#8217;m missing out on, but I liked the approach to symbolizing the awkwardness of trying to talk with a stranger.</p>
<p>I found it a bit frustrating to play, since I could not see the status bar due to the window being too tall for my computer screen, and no way as far as I can tell to go into full screen.</p>
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