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	<title>Comments on: True Cube (creole34)</title>
	<atom:link href="http://www.freeindiegam.es/2013/09/true-cube-creole34/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2013/09/true-cube-creole34/</link>
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		<title>By: Pixzule</title>
		<link>http://www.freeindiegam.es/2013/09/true-cube-creole34/#comment-111649</link>
		<dc:creator><![CDATA[Pixzule]]></dc:creator>
		<pubDate>Wed, 25 Sep 2013 21:15:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=9491#comment-111649</guid>
		<description><![CDATA[Totally forgot the link  :oops: 
http://youtu.be/qEWia5zPpPU]]></description>
		<content:encoded><![CDATA[<p>Totally forgot the link  <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_redface.gif" alt=":oops:" class="wp-smiley" /><br />
<a href="http://youtu.be/qEWia5zPpPU" rel="nofollow">http://youtu.be/qEWia5zPpPU</a></p>
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		<title>By: Pixzule</title>
		<link>http://www.freeindiegam.es/2013/09/true-cube-creole34/#comment-111648</link>
		<dc:creator><![CDATA[Pixzule]]></dc:creator>
		<pubDate>Wed, 25 Sep 2013 21:14:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=9491#comment-111648</guid>
		<description><![CDATA[Hey Creole43 (and I guess anybody else who could care)
I decided to play this game for my show on YouTube, thought you might want to see what how a player plays your game, maybe use it for improvements?]]></description>
		<content:encoded><![CDATA[<p>Hey Creole43 (and I guess anybody else who could care)<br />
I decided to play this game for my show on YouTube, thought you might want to see what how a player plays your game, maybe use it for improvements?</p>
]]></content:encoded>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/09/true-cube-creole34/#comment-111379</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Tue, 24 Sep 2013 20:50:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=9491#comment-111379</guid>
		<description><![CDATA[Yeah, exactly. 

I think it&#039;s level 5 or 6 that finally introduces simultaneous colors coming from perpendicular directions and then level 7 and 8 that has them coming from opposite directions, which is significantly harder and leaves little room for error (in, perhaps, a slightly less interesting way, however, since the fact that for each of those levels everything comes from the _same_ opposite direction -- level 7 horizontally, level 8 vertically -- means there&#039;s little chance to recover from a mistake, a new cube arriving just as the old missed one is reaching the opposite side).

Oddly, level 9 returns to one-at-a-time patterns (just a little faster) instead of combining the earlier pattern types. And then the demo ends after that.]]></description>
		<content:encoded><![CDATA[<p>Yeah, exactly. </p>
<p>I think it&#8217;s level 5 or 6 that finally introduces simultaneous colors coming from perpendicular directions and then level 7 and 8 that has them coming from opposite directions, which is significantly harder and leaves little room for error (in, perhaps, a slightly less interesting way, however, since the fact that for each of those levels everything comes from the _same_ opposite direction &#8212; level 7 horizontally, level 8 vertically &#8212; means there&#8217;s little chance to recover from a mistake, a new cube arriving just as the old missed one is reaching the opposite side).</p>
<p>Oddly, level 9 returns to one-at-a-time patterns (just a little faster) instead of combining the earlier pattern types. And then the demo ends after that.</p>
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		<title>By: Stephen</title>
		<link>http://www.freeindiegam.es/2013/09/true-cube-creole34/#comment-111369</link>
		<dc:creator><![CDATA[Stephen]]></dc:creator>
		<pubDate>Tue, 24 Sep 2013 19:10:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=9491#comment-111369</guid>
		<description><![CDATA[I like the idea of it a *lot*, but the pacing was way too slow for my patience.  I assume it eventually does cool stuff with having to orient the cube certain ways to get certain combinations of colours coming from different sides...]]></description>
		<content:encoded><![CDATA[<p>I like the idea of it a *lot*, but the pacing was way too slow for my patience.  I assume it eventually does cool stuff with having to orient the cube certain ways to get certain combinations of colours coming from different sides&#8230;</p>
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	<item>
		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/09/true-cube-creole34/#comment-111335</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Tue, 24 Sep 2013 14:52:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=9491#comment-111335</guid>
		<description><![CDATA[This felt too simple at first -- dull, even -- but it becomes much more compelling once you realize what mistakes do and, after that, what the failure condition actually is.(A good decision, then, to allow restarting from the previously reached level, even after closing the browser tab.)

Once it gets trickier a few levels in there&#039;s a sense of tactics involved in making mistakes in the least harmful way, and that feels neat.]]></description>
		<content:encoded><![CDATA[<p>This felt too simple at first &#8212; dull, even &#8212; but it becomes much more compelling once you realize what mistakes do and, after that, what the failure condition actually is.(A good decision, then, to allow restarting from the previously reached level, even after closing the browser tab.)</p>
<p>Once it gets trickier a few levels in there&#8217;s a sense of tactics involved in making mistakes in the least harmful way, and that feels neat.</p>
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