I like this a bunch. It’s curious that the central time-rewind mechanic isn’t quite rigorously applied — conversations seem to ignore most time bending — and so it feels a bit like a sketch for something further. (Also surprising that the ending sequence presents some of the musical parts individually (again), but never lets you hear all the instruments at once.)
I like this a bunch. It’s curious that the central time-rewind mechanic isn’t quite rigorously applied — conversations seem to ignore most time bending — and so it feels a bit like a sketch for something further. (Also surprising that the ending sequence presents some of the musical parts individually (again), but never lets you hear all the instruments at once.)
I couldn’t even get to the end… must have missed something…
Yeah, this is really cool, but I can’t figure out how to find the bomber. I feel like I’ve done everything, but I’m stuck.
That did the trick! I had missed that entire sequence. Very nice game. Though the timeline seemed a bit…malleable.