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	<title>Comments on: Memento Mori (Mnemusyne)</title>
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	<link>http://www.freeindiegam.es/2013/07/memento-mori-mnemusyne/</link>
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		<title>By: L</title>
		<link>http://www.freeindiegam.es/2013/07/memento-mori-mnemusyne/#comment-69152</link>
		<dc:creator><![CDATA[L]]></dc:creator>
		<pubDate>Sun, 28 Jul 2013 15:07:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8680#comment-69152</guid>
		<description><![CDATA[This is actually HTML5, not Flash. (TBH I think the only browser technology that really requires specific labeling is Unity, and then just because of the arduousness of 3D graphics.)]]></description>
		<content:encoded><![CDATA[<p>This is actually HTML5, not Flash. (TBH I think the only browser technology that really requires specific labeling is Unity, and then just because of the arduousness of 3D graphics.)</p>
]]></content:encoded>
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		<title>By: Mnemusyne</title>
		<link>http://www.freeindiegam.es/2013/07/memento-mori-mnemusyne/#comment-68957</link>
		<dc:creator><![CDATA[Mnemusyne]]></dc:creator>
		<pubDate>Fri, 26 Jul 2013 14:44:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8680#comment-68957</guid>
		<description><![CDATA[Thanks for playing!]]></description>
		<content:encoded><![CDATA[<p>Thanks for playing!</p>
]]></content:encoded>
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	<item>
		<title>By: arrogant.gamer</title>
		<link>http://www.freeindiegam.es/2013/07/memento-mori-mnemusyne/#comment-68881</link>
		<dc:creator><![CDATA[arrogant.gamer]]></dc:creator>
		<pubDate>Fri, 26 Jul 2013 00:44:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8680#comment-68881</guid>
		<description><![CDATA[[spoiler]Learn to double jump, suckas.[/spoiler]]]></description>
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<th class='easySpoilerTitleB'style='text-align:right;vertical-align:middle;font-size:100%; white-space:nowrap;'><a href='' onclick='wpSpoilerSelect("spoilerDiv8b58001"); return false;' class='easySpoilerButtonOther' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px; padding: 4px; ' align='right'>Select</a><a href='' onclick='wpSpoilerToggle("spoilerDiv8b58001",true,"Show","Hide","fast",false); return false;' id='spoilerDiv8b58001_action' class='easySpoilerButton' value="Show" align='right' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px 5px; padding: 4px;'>Show</a></th>
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Learn to double jump, suckas.
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		<title>By: Paul McGee</title>
		<link>http://www.freeindiegam.es/2013/07/memento-mori-mnemusyne/#comment-68854</link>
		<dc:creator><![CDATA[Paul McGee]]></dc:creator>
		<pubDate>Thu, 25 Jul 2013 19:29:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8680#comment-68854</guid>
		<description><![CDATA[A game&#039;s world and its rules are the expression of its creator (a god in a sense). The game space is as such a completely rigged, subjective environment and can be used to illustrate anything. Which I think is fascinating.]]></description>
		<content:encoded><![CDATA[<p>A game&#8217;s world and its rules are the expression of its creator (a god in a sense). The game space is as such a completely rigged, subjective environment and can be used to illustrate anything. Which I think is fascinating.</p>
]]></content:encoded>
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	<item>
		<title>By: nuprahtor</title>
		<link>http://www.freeindiegam.es/2013/07/memento-mori-mnemusyne/#comment-68851</link>
		<dc:creator><![CDATA[nuprahtor]]></dc:creator>
		<pubDate>Thu, 25 Jul 2013 18:41:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8680#comment-68851</guid>
		<description><![CDATA[Yes]]></description>
		<content:encoded><![CDATA[<p>Yes</p>
]]></content:encoded>
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		<title>By: rylgh</title>
		<link>http://www.freeindiegam.es/2013/07/memento-mori-mnemusyne/#comment-68845</link>
		<dc:creator><![CDATA[rylgh]]></dc:creator>
		<pubDate>Thu, 25 Jul 2013 16:33:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8680#comment-68845</guid>
		<description><![CDATA[loved it, though (because?) it&#039;s a feeling i already share. thanks for making it!]]></description>
		<content:encoded><![CDATA[<p>loved it, though (because?) it&#8217;s a feeling i already share. thanks for making it!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mnemusyne</title>
		<link>http://www.freeindiegam.es/2013/07/memento-mori-mnemusyne/#comment-68840</link>
		<dc:creator><![CDATA[Mnemusyne]]></dc:creator>
		<pubDate>Thu, 25 Jul 2013 15:28:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8680#comment-68840</guid>
		<description><![CDATA[I wanted to express how I feel about death.]]></description>
		<content:encoded><![CDATA[<p>I wanted to express how I feel about death.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mnemusyne</title>
		<link>http://www.freeindiegam.es/2013/07/memento-mori-mnemusyne/#comment-68839</link>
		<dc:creator><![CDATA[Mnemusyne]]></dc:creator>
		<pubDate>Thu, 25 Jul 2013 15:27:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8680#comment-68839</guid>
		<description><![CDATA[I don&#039;t know if it was night or day, but I was laying on my bed thinking about death and for a few seconds I could fully grasp the concept of it, but then it was gone. That was cathartic and I wanted to be able to reproduce it. The game doesn&#039;t quite reproduce it, but the ending gets really close for me.

I&#039;ve been working on the game on and off since the beginning of the month. It probably took less than 24 hours of work total. Construct 2 makes things faster.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t know if it was night or day, but I was laying on my bed thinking about death and for a few seconds I could fully grasp the concept of it, but then it was gone. That was cathartic and I wanted to be able to reproduce it. The game doesn&#8217;t quite reproduce it, but the ending gets really close for me.</p>
<p>I&#8217;ve been working on the game on and off since the beginning of the month. It probably took less than 24 hours of work total. Construct 2 makes things faster.</p>
]]></content:encoded>
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		<title>By: Jabberwok</title>
		<link>http://www.freeindiegam.es/2013/07/memento-mori-mnemusyne/#comment-68828</link>
		<dc:creator><![CDATA[Jabberwok]]></dc:creator>
		<pubDate>Thu, 25 Jul 2013 13:22:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8680#comment-68828</guid>
		<description><![CDATA[Here&#039;s my question: Why do you think you bothered to make this? [this is not an insult at all, it is a serious question]]]></description>
		<content:encoded><![CDATA[<p>Here&#8217;s my question: Why do you think you bothered to make this? [this is not an insult at all, it is a serious question]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Auto</title>
		<link>http://www.freeindiegam.es/2013/07/memento-mori-mnemusyne/#comment-68791</link>
		<dc:creator><![CDATA[Auto]]></dc:creator>
		<pubDate>Thu, 25 Jul 2013 01:47:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8680#comment-68791</guid>
		<description><![CDATA[How cathartic was this for you as you made it?
Also how long did it take you to throw together?]]></description>
		<content:encoded><![CDATA[<p>How cathartic was this for you as you made it?<br />
Also how long did it take you to throw together?</p>
]]></content:encoded>
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