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	<title>Comments on: BRICK[bricksmash]SMASH &#8211; Draknek</title>
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	<link>http://www.freeindiegam.es/2013/07/brickbricksmashsmash-draknek/</link>
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		<title>By: Louis F.</title>
		<link>http://www.freeindiegam.es/2013/07/brickbricksmashsmash-draknek/#comment-68293</link>
		<dc:creator><![CDATA[Louis F.]]></dc:creator>
		<pubDate>Thu, 18 Jul 2013 07:11:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8333#comment-68293</guid>
		<description><![CDATA[Ah this is such a good idea! I like that there&#039;s no real punishment for losing the balls within the bricks. It&#039;s a game that feels gentle but can still be pretty challenging, especially if you want to better your time.]]></description>
		<content:encoded><![CDATA[<p>Ah this is such a good idea! I like that there&#8217;s no real punishment for losing the balls within the bricks. It&#8217;s a game that feels gentle but can still be pretty challenging, especially if you want to better your time.</p>
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		<title>By: scree44e</title>
		<link>http://www.freeindiegam.es/2013/07/brickbricksmashsmash-draknek/#comment-67563</link>
		<dc:creator><![CDATA[scree44e]]></dc:creator>
		<pubDate>Mon, 08 Jul 2013 00:00:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8333#comment-67563</guid>
		<description><![CDATA[wow, that blew my mind, never have i seen a brick break like that!]]></description>
		<content:encoded><![CDATA[<p>wow, that blew my mind, never have i seen a brick break like that!</p>
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		<title>By: arrogant.gamer</title>
		<link>http://www.freeindiegam.es/2013/07/brickbricksmashsmash-draknek/#comment-67319</link>
		<dc:creator><![CDATA[arrogant.gamer]]></dc:creator>
		<pubDate>Thu, 04 Jul 2013 17:03:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8333#comment-67319</guid>
		<description><![CDATA[&lt;a href=&quot;http://jameystevenson.com/games/hurdles&quot; rel=&quot;nofollow&quot;&gt;Hurdles&lt;/a&gt;, &lt;a href=&quot;http://www.glorioustrainwrecks.com/node/1973&quot; rel=&quot;nofollow&quot;&gt;Metapong&lt;/a&gt;, &lt;a href=&quot;http://mathwithbaddrawings.com/2013/06/16/ultimate-tic-tac-toe/&quot; rel=&quot;nofollow&quot;&gt;Ultimate Tic-Tac-Toe&lt;/a&gt;, and now &lt;a href=&quot;http://www.freeindiegam.es/2013/07/brickbricksmashsmash-draknek/&quot; rel=&quot;nofollow&quot;&gt;BRICK[bricksmash]SMASH&lt;/a&gt;. I can&#039;t wait to see how many more recursive games we can squeeze out! Also, why aren&#039;t we mixing them together yet?

These are probably amazing training tools for focus and multitasking.]]></description>
		<content:encoded><![CDATA[<p><a href="http://jameystevenson.com/games/hurdles" rel="nofollow">Hurdles</a>, <a href="http://www.glorioustrainwrecks.com/node/1973" rel="nofollow">Metapong</a>, <a href="http://mathwithbaddrawings.com/2013/06/16/ultimate-tic-tac-toe/" rel="nofollow">Ultimate Tic-Tac-Toe</a>, and now <a href="http://www.freeindiegam.es/2013/07/brickbricksmashsmash-draknek/" rel="nofollow">BRICK[bricksmash]SMASH</a>. I can&#8217;t wait to see how many more recursive games we can squeeze out! Also, why aren&#8217;t we mixing them together yet?</p>
<p>These are probably amazing training tools for focus and multitasking.</p>
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		<title>By: Matzerath</title>
		<link>http://www.freeindiegam.es/2013/07/brickbricksmashsmash-draknek/#comment-67151</link>
		<dc:creator><![CDATA[Matzerath]]></dc:creator>
		<pubDate>Wed, 03 Jul 2013 06:39:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8333#comment-67151</guid>
		<description><![CDATA[Genius!]]></description>
		<content:encoded><![CDATA[<p>Genius!</p>
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		<title>By: Auto</title>
		<link>http://www.freeindiegam.es/2013/07/brickbricksmashsmash-draknek/#comment-67118</link>
		<dc:creator><![CDATA[Auto]]></dc:creator>
		<pubDate>Wed, 03 Jul 2013 00:29:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8333#comment-67118</guid>
		<description><![CDATA[Absolutely brilliant.]]></description>
		<content:encoded><![CDATA[<p>Absolutely brilliant.</p>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/07/brickbricksmashsmash-draknek/#comment-67074</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Tue, 02 Jul 2013 14:55:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8333#comment-67074</guid>
		<description><![CDATA[Oh, neat!

This is a good companion piece to Noyb&#039;s &lt;a href=&quot;http://www.glorioustrainwrecks.com/node/1973&quot; rel=&quot;nofollow&quot;&gt;Metapong&lt;/a&gt;. (or is &lt;a href=&quot;http://www.glorioustrainwrecks.com/node/5459&quot; rel=&quot;nofollow&quot;&gt;this&lt;/a&gt; the canonical version?)

I wonder if &lt;a href=&quot;http://en.wikipedia.org/wiki/Surround_(video_game)&quot; rel=&quot;nofollow&quot;&gt;Surround&lt;/a&gt; could handle a similar treatment.]]></description>
		<content:encoded><![CDATA[<p>Oh, neat!</p>
<p>This is a good companion piece to Noyb&#8217;s <a href="http://www.glorioustrainwrecks.com/node/1973" rel="nofollow">Metapong</a>. (or is <a href="http://www.glorioustrainwrecks.com/node/5459" rel="nofollow">this</a> the canonical version?)</p>
<p>I wonder if <a href="http://en.wikipedia.org/wiki/Surround_(video_game)" rel="nofollow">Surround</a> could handle a similar treatment.</p>
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		<title>By: Smurf!!!</title>
		<link>http://www.freeindiegam.es/2013/07/brickbricksmashsmash-draknek/#comment-67068</link>
		<dc:creator><![CDATA[Smurf!!!]]></dc:creator>
		<pubDate>Tue, 02 Jul 2013 12:58:39 +0000</pubDate>
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		<description><![CDATA[That was unexpected! Finally a brickbreaker concept that isn&#039;t &quot;add 100 more power ups&quot;]]></description>
		<content:encoded><![CDATA[<p>That was unexpected! Finally a brickbreaker concept that isn&#8217;t &#8220;add 100 more power ups&#8221;</p>
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