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	<title>Comments on: Everywhere at Once (Leon Arnott)</title>
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	<link>http://www.freeindiegam.es/2013/06/everywhere-at-once-leon-arnott/</link>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/06/everywhere-at-once-leon-arnott/#comment-63484</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Sun, 09 Jun 2013 02:38:05 +0000</pubDate>
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		<description><![CDATA[This is excellent. It&#039;s surprisingly satisfying to see a Twine game hew so closely to a standard set of text parser verbs, like a streamlined text adventure game with all the fumbling through wide open decision-space stripped away. There are also a ton of clever little touches, not the smallest of which is asking the player up front whether or not they&#039;re a smoker and then carrying that decision forward through the entire text.

Without spoiling it completely, the smartest thing it does is how by the halfway point it sets up a structure in which there&#039;s urgency from moment to moment (almost like a timer) and yet nonetheless complete accommodation for the player to make mistakes and/or take her time, with neither of those two aspects nullifying or contradicting the other. That&#039;s really smart.]]></description>
		<content:encoded><![CDATA[<p>This is excellent. It&#8217;s surprisingly satisfying to see a Twine game hew so closely to a standard set of text parser verbs, like a streamlined text adventure game with all the fumbling through wide open decision-space stripped away. There are also a ton of clever little touches, not the smallest of which is asking the player up front whether or not they&#8217;re a smoker and then carrying that decision forward through the entire text.</p>
<p>Without spoiling it completely, the smartest thing it does is how by the halfway point it sets up a structure in which there&#8217;s urgency from moment to moment (almost like a timer) and yet nonetheless complete accommodation for the player to make mistakes and/or take her time, with neither of those two aspects nullifying or contradicting the other. That&#8217;s really smart.</p>
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		<title>By: L</title>
		<link>http://www.freeindiegam.es/2013/06/everywhere-at-once-leon-arnott/#comment-63255</link>
		<dc:creator><![CDATA[L]]></dc:creator>
		<pubDate>Fri, 07 Jun 2013 14:06:40 +0000</pubDate>
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		<description><![CDATA[Thanx Noyb.]]></description>
		<content:encoded><![CDATA[<p>Thanx Noyb.</p>
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