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	<title>Comments on: Awaken (Lachlan Birdsey)</title>
	<atom:link href="http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/</link>
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		<title>By: Louis F.</title>
		<link>http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/#comment-68810</link>
		<dc:creator><![CDATA[Louis F.]]></dc:creator>
		<pubDate>Thu, 25 Jul 2013 08:55:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8103#comment-68810</guid>
		<description><![CDATA[I found this very impressive from a technical standpoint, but like arrogant.gamer above, the &quot;about&quot; page cheapened the experience a little bit for me. It was indeed interesting to find out there was more to it, but the emphasis of the author&#039;s intentions seemed to be placed on other things than those I personally latched on to (i.e. the feeling of inhabiting a trouble physical state) and it was a little frustrating to have it spelled out. Still a captivating play and daring experiment.]]></description>
		<content:encoded><![CDATA[<p>I found this very impressive from a technical standpoint, but like arrogant.gamer above, the &#8220;about&#8221; page cheapened the experience a little bit for me. It was indeed interesting to find out there was more to it, but the emphasis of the author&#8217;s intentions seemed to be placed on other things than those I personally latched on to (i.e. the feeling of inhabiting a trouble physical state) and it was a little frustrating to have it spelled out. Still a captivating play and daring experiment.</p>
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		<title>By: Phack</title>
		<link>http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/#comment-65060</link>
		<dc:creator><![CDATA[Phack]]></dc:creator>
		<pubDate>Tue, 18 Jun 2013 06:51:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8103#comment-65060</guid>
		<description><![CDATA[Oh wow, me too!]]></description>
		<content:encoded><![CDATA[<p>Oh wow, me too!</p>
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		<title>By: arrogant.gamer</title>
		<link>http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/#comment-65008</link>
		<dc:creator><![CDATA[arrogant.gamer]]></dc:creator>
		<pubDate>Tue, 18 Jun 2013 02:13:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8103#comment-65008</guid>
		<description><![CDATA[I wonder about that: let&#039;s not under-estimate the power of 1. other IF engines 2. other genres. I&#039;d like to see a game like this done in the style of Surgeon Simulator.]]></description>
		<content:encoded><![CDATA[<p>I wonder about that: let&#8217;s not under-estimate the power of 1. other IF engines 2. other genres. I&#8217;d like to see a game like this done in the style of Surgeon Simulator.</p>
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	<item>
		<title>By: arrogant.gamer</title>
		<link>http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/#comment-65007</link>
		<dc:creator><![CDATA[arrogant.gamer]]></dc:creator>
		<pubDate>Tue, 18 Jun 2013 02:12:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8103#comment-65007</guid>
		<description><![CDATA[Ha ha ha! Oh my! This was excellent. I found this really rewarding to play (and inspiring). I am at once glad for and a little saddenned by reading the &quot;about&quot; page: on the one hand I&#039;m glad to know there is more to this than meets the eye; on the other, I think it reveals too much.

Playing this made me want to play an interactive fiction equivalen of a game like Fez or Starseed Pilgrim. After just one playthrough I can&#039;t say for sure, but it feels like it is on its way to being that, but not quite there yet?

The role of time was very well played: I often waited when I didn&#039;t like the available response, to see if something else would open up. The blurred text is nice too: inspect element!

Yup: I am going to play this a few times and stand on its shoulders later. ( ^0^)//]]></description>
		<content:encoded><![CDATA[<p>Ha ha ha! Oh my! This was excellent. I found this really rewarding to play (and inspiring). I am at once glad for and a little saddenned by reading the &#8220;about&#8221; page: on the one hand I&#8217;m glad to know there is more to this than meets the eye; on the other, I think it reveals too much.</p>
<p>Playing this made me want to play an interactive fiction equivalen of a game like Fez or Starseed Pilgrim. After just one playthrough I can&#8217;t say for sure, but it feels like it is on its way to being that, but not quite there yet?</p>
<p>The role of time was very well played: I often waited when I didn&#8217;t like the available response, to see if something else would open up. The blurred text is nice too: inspect element!</p>
<p>Yup: I am going to play this a few times and stand on its shoulders later. ( ^0^)//</p>
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	<item>
		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/#comment-64990</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Tue, 18 Jun 2013 00:36:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8103#comment-64990</guid>
		<description><![CDATA[No probs, easy mistake to make.]]></description>
		<content:encoded><![CDATA[<p>No probs, easy mistake to make.</p>
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		<title>By: FishyBoy</title>
		<link>http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/#comment-64976</link>
		<dc:creator><![CDATA[FishyBoy]]></dc:creator>
		<pubDate>Mon, 17 Jun 2013 22:25:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8103#comment-64976</guid>
		<description><![CDATA[hurr, my bad.]]></description>
		<content:encoded><![CDATA[<p>hurr, my bad.</p>
]]></content:encoded>
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	<item>
		<title>By: Lachlan Birdsey</title>
		<link>http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/#comment-64835</link>
		<dc:creator><![CDATA[Lachlan Birdsey]]></dc:creator>
		<pubDate>Mon, 17 Jun 2013 04:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8103#comment-64835</guid>
		<description><![CDATA[Author here.
Yep, the EDIT was added after I read zaratustra&#039;s comment above. Also, I turned to static sound down a little bit.

Sorry to those who got blasted by loud static.]]></description>
		<content:encoded><![CDATA[<p>Author here.<br />
Yep, the EDIT was added after I read zaratustra&#8217;s comment above. Also, I turned to static sound down a little bit.</p>
<p>Sorry to those who got blasted by loud static.</p>
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		<title>By: Phack</title>
		<link>http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/#comment-64769</link>
		<dc:creator><![CDATA[Phack]]></dc:creator>
		<pubDate>Sun, 16 Jun 2013 20:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8103#comment-64769</guid>
		<description><![CDATA[Really impressive work. A story that could only be told this effectively in Twine.]]></description>
		<content:encoded><![CDATA[<p>Really impressive work. A story that could only be told this effectively in Twine.</p>
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		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/#comment-64755</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Sun, 16 Jun 2013 19:01:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8103#comment-64755</guid>
		<description><![CDATA[You mean the bit after &quot;EDIT&quot; that was clearly added after someone (maybe us) pointed it out? That was incredibly nice from the author, but hardly something we could catch.  :grin:]]></description>
		<content:encoded><![CDATA[<p>You mean the bit after &#8220;EDIT&#8221; that was clearly added after someone (maybe us) pointed it out? That was incredibly nice from the author, but hardly something we could catch.  <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_biggrin.gif" alt=":grin:" class="wp-smiley" /> </p>
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		<title>By: FishyBoy</title>
		<link>http://www.freeindiegam.es/2013/06/awaken-lachlan-birdsey/#comment-64747</link>
		<dc:creator><![CDATA[FishyBoy]]></dc:creator>
		<pubDate>Sun, 16 Jun 2013 17:41:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=8103#comment-64747</guid>
		<description><![CDATA[this is really interesting, enjoyed it a lot. really cool way of arranging the narrative and i like the way you use those options you can toggle through to affect the story.

there was a pretty clear sound warning in the about, if a thing says [read first] you should maybe do so?]]></description>
		<content:encoded><![CDATA[<p>this is really interesting, enjoyed it a lot. really cool way of arranging the narrative and i like the way you use those options you can toggle through to affect the story.</p>
<p>there was a pretty clear sound warning in the about, if a thing says [read first] you should maybe do so?</p>
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