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	<title>Comments on: apartment building (lilith)</title>
	<atom:link href="http://www.freeindiegam.es/2013/06/apartment-building-lilith/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2013/06/apartment-building-lilith/</link>
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	<lastBuildDate>Thu, 10 Apr 2014 19:04:30 +0000</lastBuildDate>
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		<title>By: Wedge</title>
		<link>http://www.freeindiegam.es/2013/06/apartment-building-lilith/#comment-63866</link>
		<dc:creator><![CDATA[Wedge]]></dc:creator>
		<pubDate>Tue, 11 Jun 2013 09:37:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7905#comment-63866</guid>
		<description><![CDATA[This reminded me of that Tape Dream game.  So I go and check, and yep, same person.]]></description>
		<content:encoded><![CDATA[<p>This reminded me of that Tape Dream game.  So I go and check, and yep, same person.</p>
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		<title>By: prunescholar</title>
		<link>http://www.freeindiegam.es/2013/06/apartment-building-lilith/#comment-63075</link>
		<dc:creator><![CDATA[prunescholar]]></dc:creator>
		<pubDate>Wed, 05 Jun 2013 21:18:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7905#comment-63075</guid>
		<description><![CDATA[I really liked the tower bit too. So unexpected...

This may be kinda silly but in the context of the author&#039;s quote above, it made me think that the occupant of that room had somehow found a way of conceptualising a space where they could be free from the cramp of the apartment, which is why the building in that world is only half-formed / being destroyed? 

And that made me sort of think that when you see the Gate in the other apartment building, only where it&#039;s too tiny to go into and on a table, then the owner of that other apartment wasn&#039;t able to escape in the same way by losing themselves in their imagination. And that made me sad.]]></description>
		<content:encoded><![CDATA[<p>I really liked the tower bit too. So unexpected&#8230;</p>
<p>This may be kinda silly but in the context of the author&#8217;s quote above, it made me think that the occupant of that room had somehow found a way of conceptualising a space where they could be free from the cramp of the apartment, which is why the building in that world is only half-formed / being destroyed? </p>
<p>And that made me sort of think that when you see the Gate in the other apartment building, only where it&#8217;s too tiny to go into and on a table, then the owner of that other apartment wasn&#8217;t able to escape in the same way by losing themselves in their imagination. And that made me sad.</p>
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		<title>By: Paul McGee</title>
		<link>http://www.freeindiegam.es/2013/06/apartment-building-lilith/#comment-63051</link>
		<dc:creator><![CDATA[Paul McGee]]></dc:creator>
		<pubDate>Wed, 05 Jun 2013 14:50:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7905#comment-63051</guid>
		<description><![CDATA[Yeah I REALLY dig this form. I want to see more things like this. The tower was particularly nice, loved the waving grass and the skybox.]]></description>
		<content:encoded><![CDATA[<p>Yeah I REALLY dig this form. I want to see more things like this. The tower was particularly nice, loved the waving grass and the skybox.</p>
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	<item>
		<title>By: Louis F.</title>
		<link>http://www.freeindiegam.es/2013/06/apartment-building-lilith/#comment-63019</link>
		<dc:creator><![CDATA[Louis F.]]></dc:creator>
		<pubDate>Wed, 05 Jun 2013 08:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7905#comment-63019</guid>
		<description><![CDATA[I really liked this. Feels like exploring a mental space, and one could imagine new &quot;rooms&quot; being added to the &quot;building&quot; and only enrich the whole.]]></description>
		<content:encoded><![CDATA[<p>I really liked this. Feels like exploring a mental space, and one could imagine new &#8220;rooms&#8221; being added to the &#8220;building&#8221; and only enrich the whole.</p>
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	<item>
		<title>By: increpare</title>
		<link>http://www.freeindiegam.es/2013/06/apartment-building-lilith/#comment-63014</link>
		<dc:creator><![CDATA[increpare]]></dc:creator>
		<pubDate>Wed, 05 Jun 2013 07:44:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7905#comment-63014</guid>
		<description><![CDATA[always cool to see new stuff by lilith : )]]></description>
		<content:encoded><![CDATA[<p>always cool to see new stuff by lilith : )</p>
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	<item>
		<title>By: Teternin</title>
		<link>http://www.freeindiegam.es/2013/06/apartment-building-lilith/#comment-62909</link>
		<dc:creator><![CDATA[Teternin]]></dc:creator>
		<pubDate>Tue, 04 Jun 2013 05:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7905#comment-62909</guid>
		<description><![CDATA[That gold idol is creepy as all hell. It speaks to how an innocuous item can grow sinister by popping up where you least expect/want it to be.]]></description>
		<content:encoded><![CDATA[<p>That gold idol is creepy as all hell. It speaks to how an innocuous item can grow sinister by popping up where you least expect/want it to be.</p>
]]></content:encoded>
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	<item>
		<title>By: Tilapia</title>
		<link>http://www.freeindiegam.es/2013/06/apartment-building-lilith/#comment-62902</link>
		<dc:creator><![CDATA[Tilapia]]></dc:creator>
		<pubDate>Tue, 04 Jun 2013 03:03:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7905#comment-62902</guid>
		<description><![CDATA[Man is this bizarre! And awesome!]]></description>
		<content:encoded><![CDATA[<p>Man is this bizarre! And awesome!</p>
]]></content:encoded>
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	<item>
		<title>By: Asher</title>
		<link>http://www.freeindiegam.es/2013/06/apartment-building-lilith/#comment-62891</link>
		<dc:creator><![CDATA[Asher]]></dc:creator>
		<pubDate>Mon, 03 Jun 2013 22:13:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7905#comment-62891</guid>
		<description><![CDATA[#1 reminds me a bit of Shade. I would love to see a remake of Shade done as a graphical adventure in Unity...]]></description>
		<content:encoded><![CDATA[<p>#1 reminds me a bit of Shade. I would love to see a remake of Shade done as a graphical adventure in Unity&#8230;</p>
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