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	<title>Comments on: Notes (Droqen)</title>
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	<link>http://www.freeindiegam.es/2013/05/notes-droqen/</link>
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		<title>By: Dock</title>
		<link>http://www.freeindiegam.es/2013/05/notes-droqen/#comment-60224</link>
		<dc:creator><![CDATA[Dock]]></dc:creator>
		<pubDate>Sat, 18 May 2013 09:56:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7540#comment-60224</guid>
		<description><![CDATA[Very interesting! 
I played for a while, but only had the patience to aim for a score of three. It&#039;s interesting to follow the instructions, but fun to play around myself too.]]></description>
		<content:encoded><![CDATA[<p>Very interesting!<br />
I played for a while, but only had the patience to aim for a score of three. It&#8217;s interesting to follow the instructions, but fun to play around myself too.</p>
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		<title>By: L</title>
		<link>http://www.freeindiegam.es/2013/05/notes-droqen/#comment-59843</link>
		<dc:creator><![CDATA[L]]></dc:creator>
		<pubDate>Thu, 16 May 2013 09:23:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7540#comment-59843</guid>
		<description><![CDATA[That URL makes me so jealous.]]></description>
		<content:encoded><![CDATA[<p>That URL makes me so jealous.</p>
]]></content:encoded>
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	<item>
		<title>By: Phack</title>
		<link>http://www.freeindiegam.es/2013/05/notes-droqen/#comment-59805</link>
		<dc:creator><![CDATA[Phack]]></dc:creator>
		<pubDate>Thu, 16 May 2013 06:19:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7540#comment-59805</guid>
		<description><![CDATA[8 points! I can sleep now  :grin:]]></description>
		<content:encoded><![CDATA[<p>8 points! I can sleep now  <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_biggrin.gif" alt=":grin:" class="wp-smiley" /> </p>
]]></content:encoded>
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	<item>
		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/05/notes-droqen/#comment-59673</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Wed, 15 May 2013 22:58:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7540#comment-59673</guid>
		<description><![CDATA[Thanks!]]></description>
		<content:encoded><![CDATA[<p>Thanks!</p>
]]></content:encoded>
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	<item>
		<title>By: Buttons</title>
		<link>http://www.freeindiegam.es/2013/05/notes-droqen/#comment-59616</link>
		<dc:creator><![CDATA[Buttons]]></dc:creator>
		<pubDate>Wed, 15 May 2013 22:22:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7540#comment-59616</guid>
		<description><![CDATA[Here&#039;s my best understanding of what the numbers mean.
[spoiler]
1: Jumping. Two 1s will let you jump higher, and a third one even more so.
2: Moving to the right. Each 2 will make you move faster to the right and slower to the left. Three of them will disable moving left entirely.
3: Screen borders. A single 3 on its own causes you to wrap around the screen in either direction.
4: Not much, but you can type 804 to immediately skip to the end of the game. Other codes with 4 don&#039;t seem to lock in, so you can use this to keep typing more things without having to go to a checkpoint.
5: Spike immunity. Three of them will protect you from spikes entirely, while one of them followed by a direction (2 or 7) will protect you while you&#039;re facing in that direction.
6: Slow fall. Having one of these in your tune reduces your jump to one pixel, but makes you fall very slowly.
7: Same as 2, but for moving left.
8: &quot;Not&quot;. Put this before a 1 and you can&#039;t jump; before a 0 and you can&#039;t fall; before a 3 and you can&#039;t leave the screen.
9: ???
0: Down? Interacts with 8, but doesn&#039;t seem to do much on its own.
[/spoiler]]]></description>
		<content:encoded><![CDATA[<p>Here&#8217;s my best understanding of what the numbers mean.</p>
<div class='easySpoilerWrapper' style=''>
<table class='easySpoilerTable' border='0' style='text-align:center;' align='center' bgcolor='FFFFFF' >
<tr style='white-space:normal;'>
<th class='easySpoilerTitleA' style='white-space:normal;font-weight:normal;text-align:left;vertical-align:middle;font-size:120%;color:#000000;'>Spoiler Inside</th>
<th class='easySpoilerTitleB'style='text-align:right;vertical-align:middle;font-size:100%; white-space:nowrap;'><a href='' onclick='wpSpoilerSelect("spoilerDivc128001"); return false;' class='easySpoilerButtonOther' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px; padding: 4px; ' align='right'>Select</a><a href='' onclick='wpSpoilerToggle("spoilerDivc128001",true,"Show","Hide","fast",false); return false;' id='spoilerDivc128001_action' class='easySpoilerButton' value="Show" align='right' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px 5px; padding: 4px;'>Show</a></th>
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<tr>
<td class='easySpoilerRow' colspan='2' style=''>
<div id='spoilerDivc128001' class='easySpoilerSpoils'  style='display:none; white-space:wrap; overflow:auto; vertical-align:middle;'>
<p>1: Jumping. Two 1s will let you jump higher, and a third one even more so.<br />
2: Moving to the right. Each 2 will make you move faster to the right and slower to the left. Three of them will disable moving left entirely.<br />
3: Screen borders. A single 3 on its own causes you to wrap around the screen in either direction.<br />
4: Not much, but you can type 804 to immediately skip to the end of the game. Other codes with 4 don&#8217;t seem to lock in, so you can use this to keep typing more things without having to go to a checkpoint.<br />
5: Spike immunity. Three of them will protect you from spikes entirely, while one of them followed by a direction (2 or 7) will protect you while you&#8217;re facing in that direction.<br />
6: Slow fall. Having one of these in your tune reduces your jump to one pixel, but makes you fall very slowly.<br />
7: Same as 2, but for moving left.<br />
8: &#8220;Not&#8221;. Put this before a 1 and you can&#8217;t jump; before a 0 and you can&#8217;t fall; before a 3 and you can&#8217;t leave the screen.<br />
9: ???<br />
0: Down? Interacts with 8, but doesn&#8217;t seem to do much on its own.</p>
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	<item>
		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/05/notes-droqen/#comment-59519</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Wed, 15 May 2013 20:53:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7540#comment-59519</guid>
		<description><![CDATA[OK I finally got 8, but I&#039;m very confused about how I did it. Anyone care to enlighten me on how do the codes work?]]></description>
		<content:encoded><![CDATA[<p>OK I finally got 8, but I&#8217;m very confused about how I did it. Anyone care to enlighten me on how do the codes work?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Phack</title>
		<link>http://www.freeindiegam.es/2013/05/notes-droqen/#comment-59498</link>
		<dc:creator><![CDATA[Phack]]></dc:creator>
		<pubDate>Wed, 15 May 2013 20:21:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7540#comment-59498</guid>
		<description><![CDATA[Ok, this is helping. Had a little rage quit last night, but with a clear head and these bonus notes, I think I can figure this out...

Wow, this game is really inspiring!]]></description>
		<content:encoded><![CDATA[<p>Ok, this is helping. Had a little rage quit last night, but with a clear head and these bonus notes, I think I can figure this out&#8230;</p>
<p>Wow, this game is really inspiring!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/05/notes-droqen/#comment-59312</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Wed, 15 May 2013 00:44:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7540#comment-59312</guid>
		<description><![CDATA[I&#039;m stuck at 6 points! Awesome game though, will keep trying those A3 and B2 rooms I still haven&#039;t solved.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m stuck at 6 points! Awesome game though, will keep trying those A3 and B2 rooms I still haven&#8217;t solved.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Justin</title>
		<link>http://www.freeindiegam.es/2013/05/notes-droqen/#comment-59299</link>
		<dc:creator><![CDATA[Justin]]></dc:creator>
		<pubDate>Tue, 14 May 2013 23:58:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7540#comment-59299</guid>
		<description><![CDATA[I liked this a lot more before I realized that all the answers were in the notes.

Still clever as heck.]]></description>
		<content:encoded><![CDATA[<p>I liked this a lot more before I realized that all the answers were in the notes.</p>
<p>Still clever as heck.</p>
]]></content:encoded>
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	<item>
		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/05/notes-droqen/#comment-59180</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Tue, 14 May 2013 19:11:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7540#comment-59180</guid>
		<description><![CDATA[Putting this in spoiler tags just in case -- one turn of phrase is a bit more revealing than I intended --  but it&#039;s more of a nudge in the right direction than an outright solution:

[spoiler]It turns out the instructions are a bit misleading about what you should or shouldn&#039;t do to successfully complete a room. Once you catch onto that, the real puzzle is figuring out how to complete all 8.[/spoiler]]]></description>
		<content:encoded><![CDATA[<p>Putting this in spoiler tags just in case &#8212; one turn of phrase is a bit more revealing than I intended &#8212;  but it&#8217;s more of a nudge in the right direction than an outright solution:</p>
<div class='easySpoilerWrapper' style=''>
<table class='easySpoilerTable' border='0' style='text-align:center;' align='center' bgcolor='FFFFFF' >
<tr style='white-space:normal;'>
<th class='easySpoilerTitleA' style='white-space:normal;font-weight:normal;text-align:left;vertical-align:middle;font-size:120%;color:#000000;'>Spoiler Inside</th>
<th class='easySpoilerTitleB'style='text-align:right;vertical-align:middle;font-size:100%; white-space:nowrap;'><a href='' onclick='wpSpoilerSelect("spoilerDiv5e788002"); return false;' class='easySpoilerButtonOther' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px; padding: 4px; ' align='right'>Select</a><a href='' onclick='wpSpoilerToggle("spoilerDiv5e788002",true,"Show","Hide","fast",false); return false;' id='spoilerDiv5e788002_action' class='easySpoilerButton' value="Show" align='right' style='font-size:100%;color:#000000;background-color:#fcfcfc;background-image:none;border: 1px inset;border-style:solid;border-color:#cccccc; margin: 3px 0px 3px 5px; padding: 4px;'>Show</a></th>
</tr>
<tr>
<td class='easySpoilerRow' colspan='2' style=''>
<div id='spoilerDiv5e788002' class='easySpoilerSpoils'  style='display:none; white-space:wrap; overflow:auto; vertical-align:middle;'>
It turns out the instructions are a bit misleading about what you should or shouldn&#8217;t do to successfully complete a room. Once you catch onto that, the real puzzle is figuring out how to complete all 8.
</div>
</td>
</tr>
</table>
<div class='easySpoilerConclude' style=''>
<table class='easySpoilerTable' border='0' style='text-align:center;' frame='box' align='center' bgcolor='FFFFFF'>
<tr>
<th class='easySpoilerEnd' style='width:100%;'></th>
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