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	<title>Comments on: Mandala (arrogant.gamer)</title>
	<atom:link href="http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/</link>
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		<title>By: Arrogant Gamer</title>
		<link>http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/#comment-88724</link>
		<dc:creator><![CDATA[Arrogant Gamer]]></dc:creator>
		<pubDate>Mon, 26 Aug 2013 06:37:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7348#comment-88724</guid>
		<description><![CDATA[I think I&#039;m ready to respond to this: 

Bryce&#039;s comment is an example of how succesfully &quot;authenticity&quot; has been discredited as a philosophical object. Appreciable moments in time and culture do vanish, and are replaced by gradual appropriation. To claim that &quot;the real version wouldn&#039;t erase anything&quot; is to claim that &lt;a href=&quot;http://en.wikipedia.org/wiki/Disneyfication&quot; rel=&quot;nofollow&quot;&gt;disneyfication&lt;/a&gt; is not a real and dangerous phenomenon. The desertification of culture is happening everyday, and Mandala was a game about the effect of tourism on the beautiful place of the world.

phew!]]></description>
		<content:encoded><![CDATA[<p>I think I&#8217;m ready to respond to this: </p>
<p>Bryce&#8217;s comment is an example of how succesfully &#8220;authenticity&#8221; has been discredited as a philosophical object. Appreciable moments in time and culture do vanish, and are replaced by gradual appropriation. To claim that &#8220;the real version wouldn&#8217;t erase anything&#8221; is to claim that <a href="http://en.wikipedia.org/wiki/Disneyfication" rel="nofollow">disneyfication</a> is not a real and dangerous phenomenon. The desertification of culture is happening everyday, and Mandala was a game about the effect of tourism on the beautiful place of the world.</p>
<p>phew!</p>
]]></content:encoded>
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	<item>
		<title>By: arrogant.gamer</title>
		<link>http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/#comment-58948</link>
		<dc:creator><![CDATA[arrogant.gamer]]></dc:creator>
		<pubDate>Tue, 14 May 2013 03:33:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7348#comment-58948</guid>
		<description><![CDATA[EDIT: the text is not there  :shock:]]></description>
		<content:encoded><![CDATA[<p>EDIT: the text is not there  <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_eek.gif" alt=":shock:" class="wp-smiley" /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: arrogant.gamer</title>
		<link>http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/#comment-58945</link>
		<dc:creator><![CDATA[arrogant.gamer]]></dc:creator>
		<pubDate>Tue, 14 May 2013 03:02:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7348#comment-58945</guid>
		<description><![CDATA[I&#039;m not nearly clever enough for this many layers of reflection. I just think the thought once or twice, but don&#039;t usually think about thinking it, or think about that. Definitely beautiful soul syndrome.

Goals that I didn&#039;t attain during the jam include: ways of &#039;healing&#039; the rooms; ways for players to leave a mark. I later thought it would be cool to have some things fade in while other fade out.

Ultimately, though, I&#039;m just happy to have done it.  :razz:]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m not nearly clever enough for this many layers of reflection. I just think the thought once or twice, but don&#8217;t usually think about thinking it, or think about that. Definitely beautiful soul syndrome.</p>
<p>Goals that I didn&#8217;t attain during the jam include: ways of &#8216;healing&#8217; the rooms; ways for players to leave a mark. I later thought it would be cool to have some things fade in while other fade out.</p>
<p>Ultimately, though, I&#8217;m just happy to have done it.  <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_razz.gif" alt=":razz:" class="wp-smiley" /> </p>
]]></content:encoded>
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	<item>
		<title>By: arrogant.gamer</title>
		<link>http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/#comment-58944</link>
		<dc:creator><![CDATA[arrogant.gamer]]></dc:creator>
		<pubDate>Tue, 14 May 2013 02:58:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7348#comment-58944</guid>
		<description><![CDATA[It is open source, if you are curious. The text is all there, but I recommend you not reading it. Right now Mandala is a bit of a mess, but I intend to clean it up and change the text parser to take Twine&#039;s markup. &lt;a href=&quot;https://github.com/variousauthors/mandala&quot; rel=&quot;nofollow&quot;&gt;https://github.com/variousauthors/mandala&lt;/a&gt;]]></description>
		<content:encoded><![CDATA[<p>It is open source, if you are curious. The text is all there, but I recommend you not reading it. Right now Mandala is a bit of a mess, but I intend to clean it up and change the text parser to take Twine&#8217;s markup. <a href="https://github.com/variousauthors/mandala" rel="nofollow">https://github.com/variousauthors/mandala</a></p>
]]></content:encoded>
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		<title>By: arrogant.gamer</title>
		<link>http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/#comment-58942</link>
		<dc:creator><![CDATA[arrogant.gamer]]></dc:creator>
		<pubDate>Tue, 14 May 2013 02:51:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7348#comment-58942</guid>
		<description><![CDATA[Wow. Just wow. On the bus on my way home from deciding to participate in LD48 I thought, &quot;maybe I should make a game like that book my dad once told me about on a spring day. The one that disapears.&quot;

You totally nailed it! Also, that word!]]></description>
		<content:encoded><![CDATA[<p>Wow. Just wow. On the bus on my way home from deciding to participate in LD48 I thought, &#8220;maybe I should make a game like that book my dad once told me about on a spring day. The one that disapears.&#8221;</p>
<p>You totally nailed it! Also, that word!</p>
]]></content:encoded>
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		<title>By: Louis F.</title>
		<link>http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/#comment-57939</link>
		<dc:creator><![CDATA[Louis F.]]></dc:creator>
		<pubDate>Thu, 09 May 2013 07:59:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7348#comment-57939</guid>
		<description><![CDATA[Nothing left here, so I guess I&#039;ll just say that I like the idea of this at least : )]]></description>
		<content:encoded><![CDATA[<p>Nothing left here, so I guess I&#8217;ll just say that I like the idea of this at least : )</p>
]]></content:encoded>
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		<title>By: Phack</title>
		<link>http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/#comment-57517</link>
		<dc:creator><![CDATA[Phack]]></dc:creator>
		<pubDate>Wed, 08 May 2013 03:07:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7348#comment-57517</guid>
		<description><![CDATA[Anyone happen to save the source early on?]]></description>
		<content:encoded><![CDATA[<p>Anyone happen to save the source early on?</p>
]]></content:encoded>
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		<title>By: Norgg</title>
		<link>http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/#comment-57369</link>
		<dc:creator><![CDATA[Norgg]]></dc:creator>
		<pubDate>Tue, 07 May 2013 08:25:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7348#comment-57369</guid>
		<description><![CDATA[Nothing there at all now. Just a wasteland of non-breaking space characters.]]></description>
		<content:encoded><![CDATA[<p>Nothing there at all now. Just a wasteland of non-breaking space characters.</p>
]]></content:encoded>
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		<title>By: musurca</title>
		<link>http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/#comment-57302</link>
		<dc:creator><![CDATA[musurca]]></dc:creator>
		<pubDate>Tue, 07 May 2013 01:44:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7348#comment-57302</guid>
		<description><![CDATA[It&#039;s true -- in order to preserve the world&#039;s beautiful places it&#039;s usually necessary to attract visitors and charge an entry fee. There&#039;s a delicate balance between conservation and tourism (ever visited Pompeii?).

That could lead to some interesting variations on this idea.]]></description>
		<content:encoded><![CDATA[<p>It&#8217;s true &#8212; in order to preserve the world&#8217;s beautiful places it&#8217;s usually necessary to attract visitors and charge an entry fee. There&#8217;s a delicate balance between conservation and tourism (ever visited Pompeii?).</p>
<p>That could lead to some interesting variations on this idea.</p>
]]></content:encoded>
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		<title>By: Bryce McQuern</title>
		<link>http://www.freeindiegam.es/2013/05/mandala-arrogant-gamer/#comment-57299</link>
		<dc:creator><![CDATA[Bryce McQuern]]></dc:creator>
		<pubDate>Tue, 07 May 2013 01:10:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7348#comment-57299</guid>
		<description><![CDATA[No, you weren&#039;t harsh at all.]]></description>
		<content:encoded><![CDATA[<p>No, you weren&#8217;t harsh at all.</p>
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