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	<title>Comments on: Mammoth (Jack King-Spooner)</title>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/05/mammoth-jack-king-spooner/#comment-59006</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Tue, 14 May 2013 10:50:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7531#comment-59006</guid>
		<description><![CDATA[I&#039;m glad to hear I might have helped it come off as &lt;i&gt;more&lt;/i&gt; captivating instead of the opposite! 

For the record, in retrospect, I may have been blinded a bit myself by having been exposed to so much just-starting-out video work years ago, so what I was responding to -- perhaps too quickly -- was less the potential &lt;i&gt;indulgence&lt;/i&gt; of this material and more how I could immediately slot so much of it into specific categories of just-starting-out...tropes.

But, thinking a bit further, I&#039;m not sure that&#039;s such a great spirit of critique, vocalizing that sort of cringe of recognition (including, I should admit, some self-recognition).

I mean, would that be like someone ignoring all that&#039;s utterly great about, say, &lt;a href=&quot;http://www.freeindiegam.es/2013/05/when-all-you-have-is-a-hammer-all-your-problems-start-to-look-like-nails-stacy-smith/&quot; rel=&quot;nofollow&quot;&gt;When All You Have is a Hammer...&lt;/a&gt;,  in order to cringe at what a &lt;i&gt;cliche&lt;/i&gt; it is for someone (particularly someone starting out?) to make a platformer out of rectangles? I feel pretty strongly that would be a ridiculous, probably even insulting, comment. So maybe mine was, too.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;m glad to hear I might have helped it come off as <i>more</i> captivating instead of the opposite! </p>
<p>For the record, in retrospect, I may have been blinded a bit myself by having been exposed to so much just-starting-out video work years ago, so what I was responding to &#8212; perhaps too quickly &#8212; was less the potential <i>indulgence</i> of this material and more how I could immediately slot so much of it into specific categories of just-starting-out&#8230;tropes.</p>
<p>But, thinking a bit further, I&#8217;m not sure that&#8217;s such a great spirit of critique, vocalizing that sort of cringe of recognition (including, I should admit, some self-recognition).</p>
<p>I mean, would that be like someone ignoring all that&#8217;s utterly great about, say, <a href="http://www.freeindiegam.es/2013/05/when-all-you-have-is-a-hammer-all-your-problems-start-to-look-like-nails-stacy-smith/" rel="nofollow">When All You Have is a Hammer&#8230;</a>,  in order to cringe at what a <i>cliche</i> it is for someone (particularly someone starting out?) to make a platformer out of rectangles? I feel pretty strongly that would be a ridiculous, probably even insulting, comment. So maybe mine was, too.</p>
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		<title>By: Louis F.</title>
		<link>http://www.freeindiegam.es/2013/05/mammoth-jack-king-spooner/#comment-58968</link>
		<dc:creator><![CDATA[Louis F.]]></dc:creator>
		<pubDate>Tue, 14 May 2013 06:26:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7531#comment-58968</guid>
		<description><![CDATA[Side-point about the interactive title cards: I think they&#039;re beautiful in their spareness. They both serve the rhythm and tone of the piece, the series of ever more frequent, bleaker &quot;downs&quot; instilling a powerful sense of desperation. I don&#039;t think this needed to be interactive in any other way.]]></description>
		<content:encoded><![CDATA[<p>Side-point about the interactive title cards: I think they&#8217;re beautiful in their spareness. They both serve the rhythm and tone of the piece, the series of ever more frequent, bleaker &#8220;downs&#8221; instilling a powerful sense of desperation. I don&#8217;t think this needed to be interactive in any other way.</p>
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		<title>By: Louis F.</title>
		<link>http://www.freeindiegam.es/2013/05/mammoth-jack-king-spooner/#comment-58966</link>
		<dc:creator><![CDATA[Louis F.]]></dc:creator>
		<pubDate>Tue, 14 May 2013 06:03:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7531#comment-58966</guid>
		<description><![CDATA[I don&#039;t know if it&#039;s due to reading nobody&#039;s comment about the film footage beforehand, but I found the whole of it pretty goddamn captivating and was grateful for the places it went and how it got there. I can understand the point about some (or all) of it being a bit indulgent, but part of me has a lot of sympathy for this sort of creative abandon. Chalk another one up for King-Spooner&#039;s hypnotic work.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t know if it&#8217;s due to reading nobody&#8217;s comment about the film footage beforehand, but I found the whole of it pretty goddamn captivating and was grateful for the places it went and how it got there. I can understand the point about some (or all) of it being a bit indulgent, but part of me has a lot of sympathy for this sort of creative abandon. Chalk another one up for King-Spooner&#8217;s hypnotic work.</p>
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		<title>By: nobody</title>
		<link>http://www.freeindiegam.es/2013/05/mammoth-jack-king-spooner/#comment-58776</link>
		<dc:creator><![CDATA[nobody]]></dc:creator>
		<pubDate>Mon, 13 May 2013 15:33:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7531#comment-58776</guid>
		<description><![CDATA[The executable crashed after the &quot;District 4&quot; interactive bit, and unfortunately I&#039;m not sure I have it in me to watch the first three segments again in full to see what comes next. (That middle menu option between &quot;New&quot; and &quot;End&quot; looks like it might be meant to let you Continue, but doesn&#039;t seem to do anything when I select it.)

In any case, this is a tricky one! At least of what I saw so far, the voice over is &lt;i&gt;so&lt;/i&gt; much more...successful than the video, with a couple exceptions in either direction.

But it&#039;s difficult to put that critique into precise words. Maybe it&#039;s that the video content makes me think I totally understand where it&#039;s coming from, what sort of impulses led to it being shot (or, for the more miscellaneous material, assembled), and so I just don&#039;t buy it as anything but Juvenilia, a young artist being blinded a bit by his own power of creation. (I should add: I thought the elevator shaft footage was a notable exception, for example.)

And on the other hand, I thought almost all of the voice over was genuinely fantastic, genuinely...sophisticated. By which I probably mean that it reads to me as in control of its affectations in a way I don&#039;t think the video is.

&lt;i&gt;And yet&lt;/i&gt;, I&#039;m excited to see someone reaching toward this sort of work. Hence trying to write up a reaction like this despite not yet being so taken by this particular instance of it. I hope there&#039;s more to come!]]></description>
		<content:encoded><![CDATA[<p>The executable crashed after the &#8220;District 4&#8243; interactive bit, and unfortunately I&#8217;m not sure I have it in me to watch the first three segments again in full to see what comes next. (That middle menu option between &#8220;New&#8221; and &#8220;End&#8221; looks like it might be meant to let you Continue, but doesn&#8217;t seem to do anything when I select it.)</p>
<p>In any case, this is a tricky one! At least of what I saw so far, the voice over is <i>so</i> much more&#8230;successful than the video, with a couple exceptions in either direction.</p>
<p>But it&#8217;s difficult to put that critique into precise words. Maybe it&#8217;s that the video content makes me think I totally understand where it&#8217;s coming from, what sort of impulses led to it being shot (or, for the more miscellaneous material, assembled), and so I just don&#8217;t buy it as anything but Juvenilia, a young artist being blinded a bit by his own power of creation. (I should add: I thought the elevator shaft footage was a notable exception, for example.)</p>
<p>And on the other hand, I thought almost all of the voice over was genuinely fantastic, genuinely&#8230;sophisticated. By which I probably mean that it reads to me as in control of its affectations in a way I don&#8217;t think the video is.</p>
<p><i>And yet</i>, I&#8217;m excited to see someone reaching toward this sort of work. Hence trying to write up a reaction like this despite not yet being so taken by this particular instance of it. I hope there&#8217;s more to come!</p>
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