<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Gallery (Andrew Shouldice)</title>
	<atom:link href="http://www.freeindiegam.es/2013/05/gallery-andrew-shouldice/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2013/05/gallery-andrew-shouldice/</link>
	<description></description>
	<lastBuildDate>Thu, 10 Apr 2014 21:19:22 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.8.2</generator>
	<item>
		<title>By: Andrew Shouldice</title>
		<link>http://www.freeindiegam.es/2013/05/gallery-andrew-shouldice/#comment-56708</link>
		<dc:creator><![CDATA[Andrew Shouldice]]></dc:creator>
		<pubDate>Fri, 03 May 2013 17:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7118#comment-56708</guid>
		<description><![CDATA[Yeah maybe! There&#039;s at least one mechanic that I developed on the first day that never made it into the final game.]]></description>
		<content:encoded><![CDATA[<p>Yeah maybe! There&#8217;s at least one mechanic that I developed on the first day that never made it into the final game.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Packbat</title>
		<link>http://www.freeindiegam.es/2013/05/gallery-andrew-shouldice/#comment-56692</link>
		<dc:creator><![CDATA[Packbat]]></dc:creator>
		<pubDate>Fri, 03 May 2013 15:33:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7118#comment-56692</guid>
		<description><![CDATA[I liked this quite a bit! And yes, the figure-8 was definitely the hardest, but I was able to figure it out ... eventually. :wink:

I suspect there are more puzzles that could be created within the same schema -- perhaps the game could be extended at some future point.]]></description>
		<content:encoded><![CDATA[<p>I liked this quite a bit! And yes, the figure-8 was definitely the hardest, but I was able to figure it out &#8230; eventually. <img src="http://www.freeindiegam.es/wp-includes/images/smilies/icon_wink.gif" alt=":wink:" class="wp-smiley" /> </p>
<p>I suspect there are more puzzles that could be created within the same schema &#8212; perhaps the game could be extended at some future point.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andrew Shouldice</title>
		<link>http://www.freeindiegam.es/2013/05/gallery-andrew-shouldice/#comment-55979</link>
		<dc:creator><![CDATA[Andrew Shouldice]]></dc:creator>
		<pubDate>Wed, 01 May 2013 20:57:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7118#comment-55979</guid>
		<description><![CDATA[Yes, it&#039;s possible. The figure-8 puzzle is by far the hardest. Persevere! You&#039;re near the end.

Thanks for playing, folks!]]></description>
		<content:encoded><![CDATA[<p>Yes, it&#8217;s possible. The figure-8 puzzle is by far the hardest. Persevere! You&#8217;re near the end.</p>
<p>Thanks for playing, folks!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Buttons</title>
		<link>http://www.freeindiegam.es/2013/05/gallery-andrew-shouldice/#comment-55928</link>
		<dc:creator><![CDATA[Buttons]]></dc:creator>
		<pubDate>Wed, 01 May 2013 16:29:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7118#comment-55928</guid>
		<description><![CDATA[The level with the figure-eight and the 2x3 room at the bottom? Yeah, that&#039;s possible. Try to get all three blocks in a line (using the fact that there are multiple ways to go around the room), and from there it&#039;s not too hard.

The ending is pretty clear.]]></description>
		<content:encoded><![CDATA[<p>The level with the figure-eight and the 2&#215;3 room at the bottom? Yeah, that&#8217;s possible. Try to get all three blocks in a line (using the fact that there are multiple ways to go around the room), and from there it&#8217;s not too hard.</p>
<p>The ending is pretty clear.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/05/gallery-andrew-shouldice/#comment-55927</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Wed, 01 May 2013 16:26:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7118#comment-55927</guid>
		<description><![CDATA[I think it&#039;s pretty much possible. But yeah I can&#039;t beat that either.]]></description>
		<content:encoded><![CDATA[<p>I think it&#8217;s pretty much possible. But yeah I can&#8217;t beat that either.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dr.doom</title>
		<link>http://www.freeindiegam.es/2013/05/gallery-andrew-shouldice/#comment-55900</link>
		<dc:creator><![CDATA[dr.doom]]></dc:creator>
		<pubDate>Wed, 01 May 2013 14:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7118#comment-55900</guid>
		<description><![CDATA[is the first level when the talking square gets red also the last? 
the one with three spots to fill up at the top?

i cant solve it and i dont think its possible]]></description>
		<content:encoded><![CDATA[<p>is the first level when the talking square gets red also the last?<br />
the one with three spots to fill up at the top?</p>
<p>i cant solve it and i dont think its possible</p>
]]></content:encoded>
	</item>
</channel>
</rss>
