<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>Comments on: Entropy (Happy Rainbow Panda Bears)</title>
	<atom:link href="http://www.freeindiegam.es/2013/05/entropy-happy-rainbow-panda-bears/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.freeindiegam.es/2013/05/entropy-happy-rainbow-panda-bears/</link>
	<description></description>
	<lastBuildDate>Thu, 10 Apr 2014 20:44:14 +0000</lastBuildDate>
		<sy:updatePeriod>hourly</sy:updatePeriod>
		<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.8.2</generator>
	<item>
		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/05/entropy-happy-rainbow-panda-bears/#comment-62637</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Sun, 02 Jun 2013 02:30:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7732#comment-62637</guid>
		<description><![CDATA[Wouldn&#039;t know about that. Such a shame if it&#039;s true, because the concept&#039;s very cool. On my successful run, I think it was X and then Speed, with one or two levels there where it detected no anomalies at all.

The last level felt very hard until I realized the goal was closer than the screen&#039;s right edge. The ending&#039;s nothing special if anyone&#039;s wondering, the concept&#039;s this game&#039;s strongest point.]]></description>
		<content:encoded><![CDATA[<p>Wouldn&#8217;t know about that. Such a shame if it&#8217;s true, because the concept&#8217;s very cool. On my successful run, I think it was X and then Speed, with one or two levels there where it detected no anomalies at all.</p>
<p>The last level felt very hard until I realized the goal was closer than the screen&#8217;s right edge. The ending&#8217;s nothing special if anyone&#8217;s wondering, the concept&#8217;s this game&#8217;s strongest point.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: sinisterandroid</title>
		<link>http://www.freeindiegam.es/2013/05/entropy-happy-rainbow-panda-bears/#comment-62633</link>
		<dc:creator><![CDATA[sinisterandroid]]></dc:creator>
		<pubDate>Sun, 02 Jun 2013 01:30:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7732#comment-62633</guid>
		<description><![CDATA[on the other hand, if it detects x or y entropy in the first level, the game will almost invariably pick the other in level 2 (because you don&#039;t start in the same position as the others) and then the game is impossible by level 3 (since you can&#039;t get to the others in time)]]></description>
		<content:encoded><![CDATA[<p>on the other hand, if it detects x or y entropy in the first level, the game will almost invariably pick the other in level 2 (because you don&#8217;t start in the same position as the others) and then the game is impossible by level 3 (since you can&#8217;t get to the others in time)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Crazy Horse</title>
		<link>http://www.freeindiegam.es/2013/05/entropy-happy-rainbow-panda-bears/#comment-61810</link>
		<dc:creator><![CDATA[Crazy Horse]]></dc:creator>
		<pubDate>Sat, 25 May 2013 06:15:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7732#comment-61810</guid>
		<description><![CDATA[Meh. Seemed like a like of times the computer was giving me trouble even when I perfectly mimicked the movements of the other pixels.]]></description>
		<content:encoded><![CDATA[<p>Meh. Seemed like a like of times the computer was giving me trouble even when I perfectly mimicked the movements of the other pixels.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David T. Marchand</title>
		<link>http://www.freeindiegam.es/2013/05/entropy-happy-rainbow-panda-bears/#comment-61752</link>
		<dc:creator><![CDATA[David T. Marchand]]></dc:creator>
		<pubDate>Fri, 24 May 2013 22:12:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7732#comment-61752</guid>
		<description><![CDATA[Most rad. There&#039;s only like 5 levels but it manages to be quite difficult for first-timers.

For example, if the overlord detects your speed entropy at the very beginning, like it happened to me at first, the game quickly becomes impossible (never won the level on the screenshot above). I would say imitating the other&#039;s speed is the best strategy. Never moving when the others do. X and Y coordinates are a little easier to follow, and a LOT easier to keep track of on the charts.]]></description>
		<content:encoded><![CDATA[<p>Most rad. There&#8217;s only like 5 levels but it manages to be quite difficult for first-timers.</p>
<p>For example, if the overlord detects your speed entropy at the very beginning, like it happened to me at first, the game quickly becomes impossible (never won the level on the screenshot above). I would say imitating the other&#8217;s speed is the best strategy. Never moving when the others do. X and Y coordinates are a little easier to follow, and a LOT easier to keep track of on the charts.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
