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	<title>Comments on: Chaos Collapse (Sushin00)</title>
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	<link>http://www.freeindiegam.es/2013/05/chaos-collapse-sushin00/</link>
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		<title>By: Phack</title>
		<link>http://www.freeindiegam.es/2013/05/chaos-collapse-sushin00/#comment-62316</link>
		<dc:creator><![CDATA[Phack]]></dc:creator>
		<pubDate>Wed, 29 May 2013 19:25:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7765#comment-62316</guid>
		<description><![CDATA[This fit the theme of the Chaos Jam for which it was designed perfectly. I loved the concept so much, but it turned out to be a little too chaotic. There really is no way to predict exactly what the building is going to do.]]></description>
		<content:encoded><![CDATA[<p>This fit the theme of the Chaos Jam for which it was designed perfectly. I loved the concept so much, but it turned out to be a little too chaotic. There really is no way to predict exactly what the building is going to do.</p>
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		<title>By: BigD</title>
		<link>http://www.freeindiegam.es/2013/05/chaos-collapse-sushin00/#comment-62243</link>
		<dc:creator><![CDATA[BigD]]></dc:creator>
		<pubDate>Tue, 28 May 2013 22:12:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7765#comment-62243</guid>
		<description><![CDATA[This games sloppy and unpredictable but I kinda prefer it that way. I like how I&#039;m never sure how much involvement I have in the destruction of the building because without knowing this it, forces me to play along and do what I think is working. I wouldn&#039;t necessarily call that good design, but I&#039;m certainly having fun.]]></description>
		<content:encoded><![CDATA[<p>This games sloppy and unpredictable but I kinda prefer it that way. I like how I&#8217;m never sure how much involvement I have in the destruction of the building because without knowing this it, forces me to play along and do what I think is working. I wouldn&#8217;t necessarily call that good design, but I&#8217;m certainly having fun.</p>
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		<title>By: tyroney</title>
		<link>http://www.freeindiegam.es/2013/05/chaos-collapse-sushin00/#comment-62228</link>
		<dc:creator><![CDATA[tyroney]]></dc:creator>
		<pubDate>Tue, 28 May 2013 18:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7765#comment-62228</guid>
		<description><![CDATA[Xouls use better color/contrast thought put into the different beam types.  (just for simple readability, not to mention color blind type of concerns.)]]></description>
		<content:encoded><![CDATA[<p>Xouls use better color/contrast thought put into the different beam types.  (just for simple readability, not to mention color blind type of concerns.)</p>
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		<title>By: 400cats</title>
		<link>http://www.freeindiegam.es/2013/05/chaos-collapse-sushin00/#comment-62105</link>
		<dc:creator><![CDATA[400cats]]></dc:creator>
		<pubDate>Mon, 27 May 2013 19:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7765#comment-62105</guid>
		<description><![CDATA[The execution isn&#039;t the best thing ever, but this is a really fun combo of the platformer and physics castle destruction genre.  I had a lot of fun frantically trying to dodge the falling beams.  It&#039;s made better by the wonkiness of the physics and the health system.]]></description>
		<content:encoded><![CDATA[<p>The execution isn&#8217;t the best thing ever, but this is a really fun combo of the platformer and physics castle destruction genre.  I had a lot of fun frantically trying to dodge the falling beams.  It&#8217;s made better by the wonkiness of the physics and the health system.</p>
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		<title>By: Tilapia</title>
		<link>http://www.freeindiegam.es/2013/05/chaos-collapse-sushin00/#comment-62097</link>
		<dc:creator><![CDATA[Tilapia]]></dc:creator>
		<pubDate>Mon, 27 May 2013 18:18:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7765#comment-62097</guid>
		<description><![CDATA[Too random and difficult. At least make direction changes instant!]]></description>
		<content:encoded><![CDATA[<p>Too random and difficult. At least make direction changes instant!</p>
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		<title>By: Apossum</title>
		<link>http://www.freeindiegam.es/2013/05/chaos-collapse-sushin00/#comment-62079</link>
		<dc:creator><![CDATA[Apossum]]></dc:creator>
		<pubDate>Mon, 27 May 2013 14:50:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7765#comment-62079</guid>
		<description><![CDATA[I feel the randomness of the falling, as well as how easily you end up dying make the game frustrating to no end. I was hardly able to beat the 3rd level and by at least 5-6 restarts I just game up.]]></description>
		<content:encoded><![CDATA[<p>I feel the randomness of the falling, as well as how easily you end up dying make the game frustrating to no end. I was hardly able to beat the 3rd level and by at least 5-6 restarts I just game up.</p>
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		<title>By: JonBro</title>
		<link>http://www.freeindiegam.es/2013/05/chaos-collapse-sushin00/#comment-62070</link>
		<dc:creator><![CDATA[JonBro]]></dc:creator>
		<pubDate>Mon, 27 May 2013 13:27:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7765#comment-62070</guid>
		<description><![CDATA[I love how trash the sound is! that ready set go thing is so evocative of old arcade count ins. Also the randomness of how the building falls apart is excellent.]]></description>
		<content:encoded><![CDATA[<p>I love how trash the sound is! that ready set go thing is so evocative of old arcade count ins. Also the randomness of how the building falls apart is excellent.</p>
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		<title>By: Newfur</title>
		<link>http://www.freeindiegam.es/2013/05/chaos-collapse-sushin00/#comment-62068</link>
		<dc:creator><![CDATA[Newfur]]></dc:creator>
		<pubDate>Mon, 27 May 2013 13:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.freeindiegam.es/?p=7765#comment-62068</guid>
		<description><![CDATA[I can&#039;t actually play this because the controls don&#039;t respond, and the music isn&#039;t great.]]></description>
		<content:encoded><![CDATA[<p>I can&#8217;t actually play this because the controls don&#8217;t respond, and the music isn&#8217;t great.</p>
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